jmax -> Checking for minefields and sub depths in Lua (6/9/2017 1:22:40 PM)
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I thought maybe mines would count as weapons so I tried a "unit remains in area" trigger to check for PLAN weapons within targeted areas, but it didn't work. I'm also trying to trigger a posture change with shore stations conditional on submarines operating below a certain depth. I tried some variations on this, but honestly I have no idea what I'm doing: VP_GetUnit ({Side='PLAN', guid='f9a3971f-b1d8-4764-9155-8d3407929c11', altitude})
if ({altitude <=-100}), then return true
else return false Can anyone help with this or point me to a detailed tutorial?
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