UPDATE4 - New feature - Colour Action Log Window (Full Version)

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Peter Fisla -> UPDATE4 - New feature - Colour Action Log Window (7/8/2017 4:11:18 PM)

Hi All,

Just wanted to quickly share with you what other thing I'm currently working on. Again, based on the user feedback from the twich tv session back in February 25th, I'm implementing adding color to the Action Log Window. Both the Color Unit Panel and Color Action Log Window should help with usability of the game interface as well as make the user quickly review important action log messages.

[image]local://upfiles/4418/04D0D8F1C16847D0B17B1334F6CC819F.gif[/image]




btd64 -> RE: UPDATE4 - New feature - Colour Action Log Window (7/8/2017 4:28:38 PM)

Yes, that would help some. I find that the info flows quickly and anything that will help thing stand out is a good thing....GP




Ticonderoga60 -> RE: UPDATE4 - New feature - Colour Action Log Window (7/8/2017 4:34:53 PM)

Yeahhh!!! Another good idea for our TOTH!




fran52 -> RE: UPDATE4 - New feature - Colour Action Log Window (7/13/2017 5:17:46 AM)

Good idea,all improvement are welcome.However what i wait is the introduction of rules for different terrain condition and ,if possible,some improved defence location.




Hailstone -> RE: UPDATE4 - New feature - Colour Action Log Window (7/14/2017 1:00:43 AM)

I think it's great to color code because my eyes aren't what they used to be. While we are discussing my eyesight, I would find it most helpful if only the hexes that are allowable for reinforcements are lit. The small numbers are difficult to make out depending on background. So, if the reinforcements for a turn can only be placed in #3 reinforcement hexes then only #3 reinforcement hexes are high lighted. Thanks.[8D]




Blond_Knight -> RE: UPDATE4 - New feature - Colour Action Log Window (8/7/2017 2:55:02 PM)

Can we make that optional for the color blind players?




Peter Fisla -> RE: UPDATE4 - New feature - Colour Action Log Window (8/7/2017 3:39:36 PM)


quote:

ORIGINAL: Blond_Knight

Can we make that optional for the color blind players?


yes of course, you can turn on/off both features if you like




Hailstone -> RE: UPDATE4 - New feature - Colour Action Log Window (8/8/2017 1:05:44 AM)

That's very cool to have more options. I'm partially color blind myself and I can't tell you how much that has affected my life. Thanks Peter.[:)]




Peter Fisla -> RE: UPDATE4 - New feature - Colour Action Log Window (8/8/2017 1:46:47 AM)

quote:

ORIGINAL: Hailstone

That's very cool to have more options. I'm partially color blind myself and I can't tell you how much that has affected my life. Thanks Peter.[:)]


I tried to use colors that are easier to see, hopefully it will help.




LeeChard -> RE: UPDATE4 - New feature - Colour Action Log Window (8/8/2017 11:12:12 AM)

I like it! Thanks.




JunoBeach -> RE: UPDATE4 - New feature - Colour Action Log Window (8/12/2017 2:51:48 PM)

Any chance the colour choice could be customizable? I'm more interested in some events than in others.

If I had the choice, I'd set up something like this:

Red - Eliminated units and destroyed SWs

Orange - Malfunctioned SWs

Yellow - Broken units

Green - Rallied units

Blue - Repaired SWs

White - Things like "failed to keep its ROF" and similar (for me) low-priority messages.




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