RE: Japanese Air Production Plans - No AcePylut! (Full Version)

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InfiniteMonkey -> RE: Japanese Air Production Plans - No AcePylut! (7/18/2017 10:54:06 PM)


quote:

ORIGINAL: rustysi

quote:

You can really stop at the A6M3a till you get Sam.


I started thinking about this last night and I have to say I totally disagree. Up until the A6M5 one of the things wrong with the Zero is its frail construction. Not that the M5 is great but going to a durability of 27 from 22 is something. In addition its the fastest of all the Zeros'. Then the model after that that I want is the M5c. Its my fleet defender. With armor and a gun rating of 17 its my choice for CAP. So my CV fleet air arm will be populated with a mix of these two 'Top Guns'.

After that its the Sam, but by that time there probably won't be much of a CV fleet to go around. By the time the Sam gets into play it'll probably be no more than a nice LBA machine. Of course the above is just my .02. YMMV[;)]

Yeah, I am kind of dubious wrt the value of the Sam for similar reasons. I just do nnot expect to have much of a carrier fleet at the time, and even if I do, I want to sue them as a CAP trap. Finally, CV groups that have been beached can be outfitted with George's or Jack's. Note in the example below the options for upgrade for Akagi-1 (Scen 1):

[image]local://upfiles/55090/F93A270B2A7F4222900D0612339D0408.jpg[/image]




rustysi -> RE: Japanese Air Production Plans - No AcePylut! (7/18/2017 11:51:41 PM)

Yeah, I do like the Sam, but as I said it comes rather late and it would take a huge effort to advance very far. The two things that it has that make me want it in production are an SR of 2 as opposed to most A/C at the time which are 3. Its also get 4 20mm for armament. We'll see what I do when I get to the point of choice.




Lowpe -> RE: Japanese Air Production Plans - No AcePylut! (7/18/2017 11:55:37 PM)

I don't think the KB makes a good trap for when the Sam comes around...as the Allied bombers always get thru and the carriers burn, and burn and burn.

Sam is the essential plane after the Frank.

Think of how early you can get the Sam, if you don't put all those factories into the Zero line till the 5c and or 8 version of the A6M.

I used to think like you and Rusty until harsh experience has taught me other lessons.[;)] But every game is different!






rustysi -> RE: Japanese Air Production Plans - No AcePylut! (7/19/2017 12:06:29 AM)


quote:

ORIGINAL: Lowpe

I don't think the KB makes a good trap for when the Sam comes around...as the Allied bombers always get thru and the carriers burn, and burn and burn.

Sam is the essential plane after the Frank.

Think of how early you can get the Sam, if you don't put all those factories into the Zero line till the 5c and or 8 version of the A6M.

I used to think like you and Rusty until harsh experience has taught me other lessons.[;)] But every game is different!





Yeah, but can the M3a cut the mustard 'til the Sam comes along??? For me I just don't know. You could be right as I've never gotten that far into the game yet.




Lowpe -> RE: Japanese Air Production Plans - No AcePylut! (7/19/2017 12:38:53 AM)


quote:

ORIGINAL: rustysi


quote:

ORIGINAL: Lowpe

I don't think the KB makes a good trap for when the Sam comes around...as the Allied bombers always get thru and the carriers burn, and burn and burn.

Sam is the essential plane after the Frank.

Think of how early you can get the Sam, if you don't put all those factories into the Zero line till the 5c and or 8 version of the A6M.

I used to think like you and Rusty until harsh experience has taught me other lessons.[;)] But every game is different!





Yeah, but can the M3a cut the mustard 'til the Sam comes along??? For me I just don't know. You could be right as I've never gotten that far into the game yet.


None of the A6 planes really do a good job in 2nd half of 43 and early 44. And in truth the Sam doesn't do a great job, but it is the best alternative.




PaxMondo -> RE: Japanese Air Production Plans - No AcePylut! (7/19/2017 2:23:42 AM)


quote:

ORIGINAL: Lowpe

I don't think the KB makes a good trap for when the Sam comes around...as the Allied bombers always get thru and the carriers burn, and burn and burn.

Sam is the essential plane after the Frank.

Think of how early you can get the Sam, if you don't put all those factories into the Zero line till the 5c and or 8 version of the A6M.

I used to think like you and Rusty until harsh experience has taught me other lessons.[;)] But every game is different!




+1

My experience as well. I stop with A6M3a, RnD Frank and Sam like heck. Really nothing else. Sam isn't great, but like Frank it is the best you get and that's what you want to fly.




Anachro -> RE: Japanese Air Production Plans - No AcePylut! (5/21/2018 3:18:03 PM)

Updated with the feedback from here. I know it's late in coming.

Fighters
[image]https://i.imgur.com/lKJIM4U.jpg[/image]




Anachro -> RE: Japanese Air Production Plans - No AcePylut! (5/21/2018 3:18:39 PM)

Bombers
[image]https://i.imgur.com/ymsnYna.jpg[/image]




Anachro -> RE: Japanese Air Production Plans - No AcePylut! (5/21/2018 3:19:45 PM)

Miscellaneous Planes
[image]https://i.imgur.com/DSOoAyj.jpg[/image]




Lokasenna -> RE: Japanese Air Production Plans - No AcePylut! (5/21/2018 8:39:37 PM)

If you're going to get the J1N1-S Irving, you may as well get the J1N1-Sa Irving which has radar from 11/44 onwards.

Minor quibble, but realistically you'll be going from Frank-a to Frank-r with the Ki-94-II being the one that should be up top. Don't forget the Ki-83: it's one of your best sweepers in the late war. You will still need to sweep from time to time to prevent your opponent from slacking off on his aerial defenses...

The N1K5 is definitely better than the N1K1. I see it as somewhat interchangeable with the N1K2 in terms of performance, but to be honest you don't get that many groups that can use IJN LBA fighters (unless you buy dead CV units back from the destroyed units list). I'm assuming your red dotted outlines mean "potentially"... in which case, you should remove the dotted outline from the A6M8 and change that box to A6M5c/A6M8. You will absolutely need one of those A6M models with armor to plug the gap before you get the A7M2 available. Timing-wise, this will be right when the Allies have begun their counteroffensive and (for me at least) a substantial time afterwards.

I've been beyond unimpressed with the Nick and Dinah night fighters. For my money, I need the Ki-102c Randy. Don't overlook the Ki-102a Randy as a FB if the 44,000 maximum altitude appeals to you. It can be very useful in combating Thunderbolt sweeps. Maybe skip it if you're not Scen 2 with the few extra factories that gives.

I find your lack of Ki-49 Helen disturbing. I know it uses a unique engine in Scen 2, but you start with those engine factories anyway... and if it's Scen 1, you're building the Tojo as well. Plus, in terms of load/lift, the Ki-49-KAI Helen transport is your best IJAAF transport (though not in terms of range) and you have it on your list, so the engine argument is void.

There's no reason to stop at the D4Y1 Judy, and IIRC the D4Y3 becomes SR1 which is invaluable. I like continuing to the D4Y4 as well - if nothing else, it's a kamikaze.

If you want to use the Okha bombs at all, you will need the respective Betty and Frances models (G4M2e and P1Y3, IIRC) - as well as the updated database from AndyMac so that they actually produce any Okhas.

Don't forget about the A6M2-N Rufe or the N1K Rex if you can see a use for float fighters (i.e., on Ise/Hyuga with their 22-plane capacities).

Lastly, if you want to be cheeky about fluffy but fun things... The M6A Seiran should be on your chart somewhere so that your "submarine aircraft carriers" have something to use. However, they don't appear to be able to use their torpedo capability from said submarines. I'm not even sure they'll fly with bombs - I've had no success yet.




Anachro -> RE: Japanese Air Production Plans - No AcePylut! (5/22/2018 7:32:08 PM)

Thanks for the reply, Lok!

quote:

ORIGINAL: Lokasenna
Minor quibble, but realistically you'll be going from Frank-a to Frank-r with the Ki-94-II being the one that should be up top. Don't forget the Ki-83: it's one of your best sweepers in the late war. You will still need to sweep from time to time to prevent your opponent from slacking off on his aerial defenses...


Do you think it's worth it at all to still develop the Oscar? The IIb variant cant still act as a LR escort + has 250kg bombs for kamikaze / fighter-bomber missions. Thanks for more insight in the Ki-83. Late-war planes are still an unknown to me.

quote:

The N1K5 is definitely better than the N1K1. I see it as somewhat interchangeable with the N1K2 in terms of performance, but to be honest you don't get that many groups that can use IJN LBA fighters (unless you buy dead CV units back from the destroyed units list).


I'd certainly pursue the N1K5 if I can get to that point. I'm using it instead of the Jack. Do you think it's fine just getting the N1K1 and then skipping the N1K2 to go straight to 5?

quote:

I'm assuming your red dotted outlines mean "potentially"... in which case, you should remove the dotted outline from the A6M8 and change that box to A6M5c/A6M8. You will absolutely need one of those A6M models with armor to plug the gap before you get the A7M2 available.


I've heard mixed feedback on this. I've had ppl say the jump from 3a to 8 isn't significant enough and you can go straight from 3a to the A7. Nonetheless, my own plan to use Rufes to jump to the 3a and then jump to the A6M8 while my A7 researches.

quote:

I've been beyond unimpressed with the Nick and Dinah night fighters. For my money, I need the Ki-102c Randy. Don't overlook the Ki-102a Randy as a FB if the 44,000 maximum altitude appeals to you.


I'm playing DBB at the moment. I've heard mixed feedback on the Randy too as a NF. Lowpe said it was overrated and seriously recommended the Nick as what I really need. What's your thoughts on the Nick in particular? I initially had the Randy and then changed.

quote:

I find your lack of Ki-49 Helen disturbing. I know it uses a unique engine in Scen 2, but you start with those engine factories anyway... and if it's Scen 1, you're building the Tojo as well. Plus, in terms of load/lift, the Ki-49-KAI Helen transport is your best IJAAF transport (though not in terms of range) and you have it on your list, so the engine argument is void.


I do plan to jump straight to the Ki-49-IIa from my initial starting bombers. Do you mean I should go for the Ia? Previous commenters stated it's wasn't really worth the switchover, with the Sally being roughly equivalent. The IIa is a big jump though.

quote:

There's no reason to stop at the D4Y1 Judy, and IIRC the D4Y3 becomes SR1 which is invaluable. I like continuing to the D4Y4 as well - if nothing else, it's a kamikaze.


What if I simply dedicate research to the Grace? Is it worth it to still pursue things like the D4Y4?




SheperdN7 -> RE: Japanese Air Production Plans - No AcePylut! (5/22/2018 9:19:52 PM)

quote:

What if I simply dedicate research to the Grace? Is it worth it to still pursue things like the D4Y4?


I would focus on researching the Grace over any other dive bomber. its bomb payload is 2 x 250 kg bombs which isn't great but the fact that it carries a torpedo as well gives it an edge over any other dive bomber. Also Grace has the best armament (2 x 20mm and 1 x 13mm) and highest speed + range. Also highest durability for a DB. Done deal for me.

quote:

I'd certainly pursue the N1K5 if I can get to that point. I'm using it instead of the Jack. Do you think it's fine just getting the N1K1 and then skipping the N1K2 to go straight to 5?


George over Jack any day of the week. Never have bothered with the Jack, most likely never will.

Biggest piece of advice I can give you is don't get greedy with expanding factories, the overall economy just simply can't handle it and you'll end up crippling yourself before the allies have a chance to do it themselves.




Lokasenna -> RE: Japanese Air Production Plans - No AcePylut! (5/22/2018 10:35:03 PM)

The Rufe jumps to the A6M5, not the A6M3a. And yes, you want the armor on the A6M5c and/or A6M8. It makes a huge difference in plane losses and therefore pilot survivability. I don't know who gave you the advice to skip the rest of the A6M line after the 3a... [:)]

I think you may miss the Jack. I use both Jack and George and they each have distinct roles. The Jack is a far better defender, but the George is a decent defender and retains the ability to conduct offensive operations. It is an OK sweeper. I'm talking about the J2M5 and N1K5 here - you should be going for both. I don't see a huge difference between SR2 and SR3 fighters, although I'm sure if I looked more closely I would see it.

I don't like the Oscar at all. It's a stopgap until the Frank arrives, which still has decent range. I've kept a few Oscar-IV squadrons around, but their uses are very few. The Frank even makes a better kamikaze: more of them will get through to the target and they carry the same 2x250kg bombs.

The Nick is not a great night fighter, in my experience. It lacks radar, while the Randy has radar. I don't actually have the Randy yet, but soon. There are few IJAAF NF squadrons in any case. The weapon difference on the Randy is that it has a much more accurate CL cannon, and it has 2 of them. The Nick has one large inaccurate CL cannon. The Randy is superior in every respect, on paper, and is still fast enough to catch B-29s.

There isn't much difference between the -Ia Helen and -IIa Helen, IMO. The -Ia does have a radar device. Yes, it carries the same stuff as the Sally, so there's no need to rush the Helen development, but the Helen is a superior aircraft and once you've got it produced in enough numbers you'll be swapping out where appropriate. You're going to be making the Ha-34 engines anyway. Meanwhile, the Sally would be eating up the same engine model as some of your other planes (Jill, Betty, Emily, Frances, and Jack). The Helen-IIb does get some more guns, but honestly it's not much. The Sally gets 1 more hex of range over the Helen-Ia but that's it.

Grace vs. Judy - here's the crux... Yes, the Grace is superior, however you can't get it in October 1942 like you can get the Judy in October 1942. And you can't keep using the Val until you get the Grace. Therefore, you're getting the Judy. You'll have invested supplies into Judy R&D factories. You don't need to produce more than 60 Judy per month (probably) initially, and presumably you'll have more than 1 factory allocated to Judy for R&D. You'd crank one of them to 60 when you get D4Y1 in production, and leave the rest of your Judy factories on R&D for the D4Y2 and D4Y3. Meanwhile, you won't get the Grace until early 1944 at the absolute earliest. The Judy-1 and Judy-2 are both SR3, while the Judy-3 is SR1 and just as fast as the Grace. I don't put any stock in the armament of DBs. It will never make a difference in any game - you don't have the time nor the ability to cross-train your DB pilots in Air skill. You're going to want that Judy-3 before you unlock the Grace in early 1944 because you're not going to want to float along on the earlier Judy models for all of 1943.

Also, the Grace doesn't carry 2x250kg bombs, it carries 1x800kg just like the D4Y4 IIRC - at normal range.


Yes, factories can be expensive if you greatly overdo it. But the real supply burner for you, long term, is going to be your combat operations and your LCU replacements rather than any "extra" or overdone factory expenditures (full factory expenditures over the course of the war may be greater, but that's the case even with a skimpy industrial expansion).




PaxMondo -> RE: Japanese Air Production Plans - No AcePylut! (5/23/2018 3:26:52 AM)

As you can see a great variance of opinion here. There is no best answer, it depends upon what fits your strategy and style of play.




Lowpe -> RE: Japanese Air Production Plans - No AcePylut! (5/25/2018 5:47:50 PM)


quote:

ORIGINAL: Lokasenna
It lacks radar, while the Randy has radar.


Whoopi, it activates 10/45. For most games that is way too late. Army NF just plain suck, but their numbers are important.




Lowpe -> RE: Japanese Air Production Plans - No AcePylut! (5/25/2018 5:49:36 PM)


quote:

ORIGINAL: Lokasenna

If you're going to get the J1N1-S Irving, you may as well get the J1N1-Sa Irving which has radar from 11/44 onwards.



The -Sa is vastly superior as it adds another gun, too![:)]




rustysi -> RE: Japanese Air Production Plans - No AcePylut! (5/29/2018 10:57:53 PM)


quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: Lokasenna
It lacks radar, while the Randy has radar.


Whoopi, it activates 10/45. For most games that is way too late. Army NF just plain suck, but their numbers are important.



Well I dedicated five R&D sites to it on day one. Should get it for me pretty early with the engine bonus. We'll see. I'll let ya know how it plays out. If I ever get there that is.[:D]




rustysi -> RE: Japanese Air Production Plans - No AcePylut! (5/29/2018 11:02:50 PM)


quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: Lokasenna

If you're going to get the J1N1-S Irving, you may as well get the J1N1-Sa Irving which has radar from 11/44 onwards.



The -Sa is vastly superior as it adds another gun, too![:)]


Isn't the Irving a bit too slow for the B-29?

When making my night fighter selections I used speed and radar as my main criteria.




Lowpe -> RE: Japanese Air Production Plans - No AcePylut! (5/30/2018 12:59:18 PM)


quote:

ORIGINAL: rustysi


quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: Lokasenna

If you're going to get the J1N1-S Irving, you may as well get the J1N1-Sa Irving which has radar from 11/44 onwards.



The -Sa is vastly superior as it adds another gun, too![:)]


Isn't the Irving a bit too slow for the B-29?

When making my night fighter selections I used speed and radar as my main criteria.



It will still intercept them, just not as many passes...but that doesn't really matter as the planes run out of ammo so fast anyhow because of how few guns they carry.

Navy NF: Most important Irving Sa (radar and you can get them early), Frances (best), Zero NF (allows resizing(if you do that) and protecting the KB but worthless otherwise).

Myrt does really well but comes very late.




SunYan -> RE: Japanese Air Production Plans - No AcePylut! (5/31/2018 10:17:06 AM)

Hi, This is my First poste here (also very new to the Game)

In Anachro's plan are these Enginges used by Plane-Types:

Ha-31 x 3
Ha-32 x 6
Ha-33 x 10
Ha-34 x 5
Ha-35 x 12
Ha-42 x 1 (H8K2 Emily)
Ha-43 x 1 (N1K5 George)
Ha-44 x 2 (B6N1 Jill / Ki-94-II)
Ha-45 x 10
Ha-60 x 1 (D4Y1 Judy)

Is it better to avoid the Planes that engines used only for them?

Thank you for your Input

Best,
SunYan




Anachro -> RE: Japanese Air Production Plans - No AcePylut! (5/31/2018 11:49:41 AM)

Hello SunYan, in my original post, my overarching goal was to use the least number of engines possible, so I could spend the least amount of investment for the greatest return. That said, I think the feedback here is that some planes are simply worth the investment. Some of my initial choices were also dependent on what I had decided to produce.

For instance, the H8K1 and H8K2 Emily required me to invest in a new engine that I would not be producing any other planes for (Mitsubishi Ha-32), thus I felt the cost of investing in it too high versus sticking with the slightly worse Mavis (1 less distance, no armor). However, the Jack navy fighter also requires the Ha-32, so perhaps I will produce Jacks instead of Georges if I decide to go down the route of developing and producing Emilys; it would certainly make sense to do so. Then again, maybe I'll just make both since the George and the Frank also have Engine synergies.

However, I'm not sure if I will make the investment, as I'm already producing the Ha-33 which the Mavis uses in '41 and the gains from using the Emily by itself don't seem too great. As others have said, it comes down to personal preference about the trade-offs you inevitably have to make, but there are far more knowledgeable people in this thread than me (Lowpe, Lok, Pax, etc.)

In short: There is no simple cookie-cutter route you should take on your R&D; your decisions on certain planes/engines will impact your decisions elsewhere.




Lokasenna -> RE: Japanese Air Production Plans - No AcePylut! (5/31/2018 6:01:37 PM)

You will absolutely want the Emily transport plane, however... so you may as well make the regular Emily, too.




rustysi -> RE: Japanese Air Production Plans - No AcePylut! (5/31/2018 8:13:59 PM)

quote:

Navy NF: Most important Irving Sa (radar and you can get them early), Frances (best), Zero NF (allows resizing(if you do that) and protecting the KB but worthless otherwise).


Thanks, good info, may have to make some adjustments. Especially the Zero, didn't think in terms of the KB, though I think I was going to produce it when it came in 'naturally'. Have to have another look.

quote:

Myrt does really well but comes very late.


Yeah, its another one I started on early. Only three sites to start IIRC.

quote:

Ha-42 x 1 (H8K2 Emily)


This is wrong, Ha-32 would be its engine. At least in stock.

quote:

For instance, the H8K1 and H8K2 Emily required me to invest in a new engine that I would not be producing any other planes for (Mitsubishi Ha-32)


Again, in stock. This engine is rather important to Japan. It and the Ha-33 are used by several necessary aircraft. The 33 is used by the Jake IIRC, one of Japans' most used search planes. Both the Judy and the Jill use these engines in their respective later and more importantly lower SR models. So be careful when making engine selections.

To me the throw away engines from the get go are the Ha-31 and Ha-42. The 31 is used by a bunch of planes I will not be producing beyond the at start supply anyway. Planes that I recall that use them are Pete's, Dinah's, Topsy's, etc. If you feel you need some more of these go ahead and keep them in production for a bit longer and then drop the engine. All of these aircraft will be superseded by later and better models that use different engines anyway. In my experience if you husband these early models, you should be OK. As for the 42, IIRC its a one plane wonder and I decided its a non-starter from the beginning.

In addition I don't put an effort into the Japanese rocket or jet engines. I feel its too much effort for too little gain. Besides Japan just doesn't have the necessary number of engine sites to go for everything.

That which is directly above is JMHO. YMMV.





rustysi -> RE: Japanese Air Production Plans - No AcePylut! (5/31/2018 8:18:27 PM)

quote:

You will absolutely want the Emily transport plane, however... so you may as well make the regular Emily, too.


While I too like the Emily transport, aren't they only available in very limited numbers?




Barb -> RE: Japanese Air Production Plans - No AcePylut! (6/1/2018 6:57:29 AM)

Every plane has its use... One just had to think to how to make best use of it :)
Japanese big guns (37mm/40mm) are not that bad. Generally 1 less accuracy than their allied counterpart (see Ho-301 cannon vs 40mm Vickers S). Of course 37mm Type 94 cannon is not as accurate, because it is actually a land based field gun (like 75mm M4 on B-25G). But 37mm Ho-203 is good enough. Take it as opportunity weapon.

So consider Ki-45KAI c as a plane with 2x20mm cannon (center-line doubles accuracy). With option for critical damage as a bonus with its central mounted 37mm cannon - if it hits, even a B-29 would have a lot of luck to survive.
Also Ki-44-IIa has what 2x7,7mm (center-line doubled) + 2x12.7mm . Ki-44-IIb has 2x12.7mm in center-line and a nice bonus with 2x40mm - if they hit at all it would be probably certain kill. So basically you traded 4x7.7mm+2x12.7 for 4x12.7+2x40mm (if we take some liberty as translating center-line weapons as double). "4x12.7" are enough to get a fighter with a nice bonus.

Of course Ki-44-IIc is superior to both IIa and IIb (having in accuracy 6x12.7mm and armor). But having few Ki-44-IIb in the mix can be of advantage.

So one can also look on various Ki-61 versions... IIRC:
Ki-61-Ia = 2xCL 12.7 + 2x7.7 (so 4x12.7+2x7.7)
Ki-61-Ib = 2xCL 12.7 + 2x12.7 (so 6x12.7)
Ki-61-Ic = 2xCL 12.7 + 2x20 (so 4x12.7+2x20)
Ki-61-Id = 2xCL 20 + 2x12.7 (so 4x20 + 2x12.7)
Ki-61-II KAI = 2xCL 20 + 2x12.7 (so 4x20 + 2x12.7)
Everything with a 20mm is good to kill some bombers. Everything else should go for fighters. And one never has enough planes :D




Lokasenna -> RE: Japanese Air Production Plans - No AcePylut! (6/1/2018 4:09:34 PM)


quote:

ORIGINAL: rustysi

quote:

You will absolutely want the Emily transport plane, however... so you may as well make the regular Emily, too.


While I too like the Emily transport, aren't they only available in very limited numbers?


Any IJNAF transport squadron can use them. Some of them are even 36-plane squadrons (IIRC). They're extremely useful. Limited is an accurate descriptor if used relative to, say, Jakes.




rustysi -> RE: Japanese Air Production Plans - No AcePylut! (6/1/2018 7:53:15 PM)

quote:

Any IJNAF transport squadron can use them. Some of them are even 36-plane squadrons (IIRC).


Again I learn something. Never thought to look at the non-seaplane groups to see if they could convert to Emily-L.




Lowpe -> RE: Japanese Air Production Plans - No AcePylut! (6/2/2018 3:28:22 AM)


quote:

ORIGINAL: rustysi

quote:

Any IJNAF transport squadron can use them. Some of them are even 36-plane squadrons (IIRC).


Again I learn something. Never thought to look at the non-seaplane groups to see if they could convert to Emily-L.


Yes, but Tabby are nice too, half the engine price and easier to keep flying.




rustysi -> RE: Japanese Air Production Plans - No AcePylut! (6/4/2018 9:29:50 PM)


quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: rustysi

quote:

Any IJNAF transport squadron can use them. Some of them are even 36-plane squadrons (IIRC).


Again I learn something. Never thought to look at the non-seaplane groups to see if they could convert to Emily-L.


Yes, but Tabby are nice too, half the engine price and easier to keep flying.


True, but the seaplanes are useful for getting stranded units out sometimes.




Lokasenna -> RE: Japanese Air Production Plans - No AcePylut! (6/5/2018 3:21:20 AM)

Not to mention less susceptible to airfield bombing.




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