Wynter -> (5/13/2003 7:19:48 PM)
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The way I, as GM, handle it in the Ajaccio PBEM game: I inform both involved parties that combat is at hand at a certain location. I tell them which leaders and number of corps present and inform them who is defender and who is attacker. They then each send me their tactics and, should they have guards present, they inform me on how I should use those guards (commit the guards when having a 5/6 chance to break the enemy, commit the guards should the opponent have picked the outflank chit and when the outflank arrives). Then I start rolling the dice. I'ld guess the computerized EiA will act in approx the same way. Implementing guard commitment will be more difficult, as that is the only variable factor in a combat resolution. I'm curieus how Matrix has handled this. Jeroen.
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