HalfLifeExpert -> RE: My Custom Physical CMANO manual (8/20/2017 5:06:08 PM)
|
quote:
ORIGINAL: thewood1 quote:
ORIGINAL: Zaslon Superb!!! Do you have a digital copy in pdf? I am pretty sure that is where the information came from. He took all the manuals, addendums, user-created docs, as well as WarfareSim articles and put it together. Actually, All that is in the rings of the binder is made by WarfareSims. I don't have any Lua documentation in there because I am far from comfortable in tackling that. quote:
ORIGINAL: thewood1 Here is a zip I did that has the addendum, FAQ, and all the major update articles in one PDF. I also have separate zips for the Lua overview and the Lua references that were put together. I have done some minimal formatting and cleaning up of pictures. The pictures are a little fuzzy. I know its a burden for you, but you can get the pdf manual yourself. Nice job making all the documentation more printer friendly. Your pdf has a lot more than my binder does. I was planning on recreating my Manual Addendum pages in PDF or word format, but I see you already put in a lot of effort. I don't have the Mega FAQ printed out, and I removed some of the parts of the manual addendum that are not really nessicary in a reference manual and are just notes on general improvements that are mostly passive, specifically things like this: quote:
NEW IN v1.10 * Miscellaneous tweaks to reduce RAM usage, and significant performance improvements. NEW IN v1.11 * Massive improvements to simulation speed and RAM consumption. NEW IN v1.11 SR1 * Command can now load and run much larger scenarios (>10.000 active units) * If autosave fails while running a very large scenario (due to memory exhaustion), the player is notified by a balloon popup instead of crashing the game. * Recording tweak: Maintain God’s Eye enabled/disabled preference between frames during playback NEW IN v1.11 SR6 * Significant performance improvements on both sim-core and map engine. NEW IN v1.11 SR7 * More reliable shapefile loader for icepacks (should help with the rare OLEDB exception on startup). * Speed improvement for scenarios with lots of escort-tasked aircraft * Speed improvements on scenarios featuring zones * Significant speed improvement for scens with lots of deployed sonobuoys * Faster game startup due to revised method of checking DB files What is nice about using a 3-ring binder is that when new stuff is added to the Manual Addendum on the Warfaresims page, it is easy to just add a few new pages to the right section that is clearly marked.
|
|
|
|