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			  | HalfLifeExpert ->  RE: My Custom Physical CMANO manual  (8/20/2017 5:06:08 PM) |  
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 ORIGINAL:  thewood1
 
 
 
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 ORIGINAL:  Zaslon
 
 Superb!!! Do you have a digital copy in pdf?
 
 
 I am pretty sure that is where the information came from.  He took all the manuals, addendums, user-created docs, as well as WarfareSim articles and put it together.
 
 
 Actually, All that is in the rings of the binder is made by WarfareSims. I don't have any Lua documentation in there because I am far from comfortable in tackling that.
 
 
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 ORIGINAL:  thewood1
 
 Here is a zip I did that has the addendum, FAQ, and all the major update articles in one PDF.  I also have separate zips for the Lua overview and the Lua references that were put together.
 
 I have done some minimal formatting and cleaning up of pictures.  The pictures are a little fuzzy.
 
 I know its a burden for you, but you can get the pdf manual yourself.
 
 
 Nice job making all the documentation more printer friendly. Your pdf has a lot more than my binder does.
 
 I was planning on recreating my Manual Addendum pages in PDF or word format, but I see you already put in a lot of effort.
 
 I don't have the Mega FAQ printed out, and I removed some of the parts of the manual addendum that are not really nessicary in a reference manual and are just notes on general improvements that are mostly passive, specifically things like this:
 
 
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 NEW IN v1.10 * Miscellaneous tweaks to reduce RAM usage, and significant performance improvements. NEW IN v1.11 * Massive improvements to simulation speed and RAM consumption. NEW IN v1.11 SR1 * Command can now load and run much larger scenarios (>10.000 active units) * If autosave fails while running a very large scenario (due to memory exhaustion), the player is notified by a balloon popup instead of crashing the game. * Recording tweak: Maintain God’s Eye enabled/disabled preference between frames during playback NEW IN v1.11 SR6 * Significant performance improvements on both sim-core and map engine. NEW IN v1.11 SR7 * More reliable shapefile loader for icepacks (should help with the rare OLEDB exception on startup). * Speed improvement for scenarios with lots of escort-tasked aircraft * Speed improvements on scenarios featuring zones * Significant speed improvement for scens with lots of deployed sonobuoys * Faster game startup due to revised method of checking DB files
 
 What is nice about using a 3-ring binder is that when new stuff is added to the Manual Addendum on the Warfaresims page, it is easy to just add a few new pages to the right section that is clearly marked.
 
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