HalfLifeExpert -> RE: Off Topic: WW2, the cost of war (9/13/2017 4:40:42 AM)
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The thing is, War is a fact of human society and civilization. Unless some unforeseen transformation occurs with humans, we will probably make war upon each other as long as we are in existence. It isn't really fair to compare war in general to spousal abuse. Spousal abuse is objectively wrong, with war, its hardly such a clear cut situation. War is probably the ultimate double edged sword of humanity. There have been conflicts justified and unjustified, bloodbaths and relatively harmless conflicts. War is not something humanity should be proud of, but a regrettable necessity that has shaped our development as a civilization countless times, for better or worse. I think to be ether 100% Pro-War or 100% Anti-war are both illogical mindsets. Speaking in a collective sense, to be completely for warfare will inevitably lead to more conflict, that is obvious, but at the same time, being completely against war will leave oneself more vulnerable to threats from other humans. And to go a little sci-fi, eventually in human history, we will expand into space, and I think we will inevitably encounter other non-human societies, and we must be prepared to fight should our neighbors prove less than friendly. The best way forward with regard to war, in my opinion, is to learn as much as possible about war, in all aspects and respects, from the causes, strategies and tactics to the suffering, the mistakes and the tragedies alike. This would hopefully serve not only as reminders of the horrors of war, but provide eternal lessons on what not to do, so that bloodbaths can be avoided. In most of what I have learned in history, the terrible bloodbaths in war tend to be the result of someone doing something wrong, be it intentional brutality or mistakes of some kind. Wargaming, aside from providing some fun entertainment, very much can also help reinforce the lessons of a given conflict if done properly. True, there are several games out there in a number of genres that treat war more like an action movie than a terrible event, but that is no reason to write off all games that depict war as being disrespectful. Also as kevinkin said, the actual armed forces of the world's nations wargame all the time for very real and practical reasons that should be obvious. War must be accepted as an inevitability. To ignore human conflict will not only set the stage for more conflict, but make conflicts even more bloody and destructive than otherwise, because we would have failed to learn important lessons, such as the ineffectiveness of strategic bombing of an opposing country, or the ineffective and dangerous effects of chemical warfare, and even the atomic horror brought down upon Hiroshima and Nagasaki as a permanent reminder of why we must never split the atom in anger again. In my opinion, those who were killed in those two cities, while tragic, posthumously served the world greatly by permanently providing us with real victims of nuclear warfare to look at to discourage use of nuclear weapons. quote:
ORIGINAL: KitsuneKojima I would really like some politicians to play C:MANO before talking lightly about war, you know. General populace too. I roll my eyes at people who think it would be easy and relatively harmless to attack North Korea's nukes. The worst is the uneducated people who state "Let's just nuke them [insert enemy here]"
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