PaxMondo -> RE: any chance for WitP 2 ? (10/19/2017 3:52:44 AM)
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ORIGINAL: InfiniteMonkey quote:
ORIGINAL: Numdydar quote:
ORIGINAL: Lecivius I doubt we will ever see the perfect storm of knowledge, skill, time, and drive, again. No matter how much was thrown at it [:(] We are lucky, indeed. Too true. I the other thread posted above, I asked for volunteers to see if people with the right skill set would be willing to step up and commit to something that would take 3-4 years minimum. I got several people willing to help with research, but no one with coding/database/UI design/etc. to offer to assist. This was done to prove a point that a totally volunteer effort was not going to get AE 2.0 off the ground. People that do have the correct skill sets are out there. And it is very possible that a number of them would be willing to work on a 2.0 project if paid for their time. But the labor costs alone would likely run into the $3-4M USD for a team of 10-15 people for 3-4 years full time. Like someone said above, a VC angel is needed that does not expect any ROI or profit for the effort. There are likely those people out there too, but are much harder to find [:)] Needless to say, I am not one [:(] I did not post in your thread for one reason: I'm already heading down the path of designing a new WW2 Pacific War Game. However, it is a very long path and at the moment it is being done as a hobby, not as a job. I do not expect to post details for years. When the time comes, the people I meet on this site and others will be asked for assistance with Art, research, etc. but the vast majority of the design and programming will be me. I hope you are young. I wish I could say that I look forward to playing it, but I know I will be long gone by then. I still hoping, yes I am delusional, to play WIF at least once ... [:)]
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