Indirectlemon -> Public Beta v1.01.72 is Now Available! (10/18/2017 2:22:41 PM)
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Hello Everyone, A new Public Beta is now available for testing! If you have registered your copy of War in the West and/or War in the West: Operation Torch, you can download the latest beta update from the Members Area! v1.01.72 Change Log Important Note Some Anti-virus software will require the user to run the exe as an administrator and allow changes to be made to the computer, in order to load scenarios and saves, and to save game and preference files once in-game. Another option is to disable your AV software while playing the game. New Features and Rule Changes 1. Prohibited disbanding of OB West HQ and prohibited disbanding of WMBef. HQs prior to 1945. 2. East Front Option changes: a. Adjusted AP costs for EFB to West transfers: Army HQ - 3 Corps HQ - 2 Combat Division (motorized) 3 Combat Bde (motorized) 2 Combat Division (non motorized) 2 Others 1 b. Prohibited transfer of certain HQs from EFB to West: Fliegerkorps (any), Luftflotte (any), Norway Army, LW Kdo South East, 20th Mountain Army c. Air HQ transferring East will be attached to Luftflotte 1,4,5,6 or LW Kdo South East (in this order in case HQ is not in EFB anymore). Transferring West they will be attached to Luftflotte Reich. 3. Air group load out will now be reset to auto when swapping upgrading aircraft. 4. Adjusted load out selection screen. Added "not yet available" and "expired" load outs to the list. 5. Improved auto load out selection display for the fighters and recon planes. For fighters/recon planes it should display no load out (on air group detail screen and CR), if it is not increasing the range (DT load out). This will not affect actual missions as it was not picking them. 6. Changed sort list of weapon types in production screen. 7. Editor - Scenario check utility Improvements: a. Units arriving past scenario end date or attached to a unit arriving past end date are marked in blue but the tool with 'ignore delayed units' checks them anyway. b. Compare nation of Labor/Support/Air Support squads with nation of a unit - this always have to be matching. The only exception would be WAI and Italy. c. Permit the following combinations of equipment/unit nation for labor squads (may also be used if extended to all equipment): i. Ame with US/FFr/Bra ii. CW with Bri/Can/Cze/NZ/Pol/Bel/SA/Ind/Gre/Aus iii. Ita with WAI/RSI Bug Fixes 1. Allied AI first turn scripts for ground movement/combat are not executing properly (they are for naval/amphib/airborne). Fixed. 2. Air to air rocket are not used in the air combat. Fixed. 3. Units are not getting replacements/ground element upgrades in EFB. Fixed. 4. The space bar is supposed to toggle the Combat Window continue/pause functionality. Fixed. 5. The header in the HQ column on CR no longer appears, so you can't sort by HQ. Fixed 6. Fixed load out selection screen text overlap bug. 7. One air group may disappear from the air group selection list when sorting by Range sorting. Fixed. 8. Event Log not showing info re VC Firefly’s built/converted on turn 2 of D-day. Fixed. 9. Event log displays soviet unit OB upgrade messages. Fixed. 10. Fixed button art on the server game pref screen. 11. Fixed CR bug on unit tab. 12. The Automatic Air Directive Creation screen gets cut off at the top (JPEG) after you click on Set Air Directives option and answer Yes. Fixed. 13. Rollover on game options screen for optional city VP has bad text (about FOW). Fixed. 14. Editor - Main menu buttons image keeps loading into once you open CSV tab in editor. Fixed. 15. Editor - Bad line feeds in editor in withdrawal info. Fixed. You can also download the patch direct from here. This public beta is also available on Steam, you will need to right click the game in your Steam library, select properties and navigate to the BETAS tab; from there, opt into the Public Beta by selecting it from the drop down menu. Happy Gaming!
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