Shannon V. OKeets -> RE: Conquest Error - 2.5.7.2 (10/22/2017 4:41:43 AM)
|
quote:
ORIGINAL: davidachamberlain quote:
ORIGINAL: Shannon V. OKeets Mea Culpa. So sorry.[:(] I have a fix for this conquest bug. [I make small changes and the typos are killing me.[:@]] Right now I am in the middle of debugging an infinite loop in supply. Once I get that figured out, I'll upload a replacement Hot Patch. No panic. Bugs happen. All we can do is report them and then you can find the fix. Unfortunately, the regression test for this beast is humongous. I try to go through an entire turn with a new version before I suggest my other Netplay pals install. However, even with that, there are many different situations that are not covered off with my current game. A suggestion for you is to keep a bunch of problem area save files in your tool kit for a possibly quicker regression test. Some such as air, land, naval movement and attacks are pretty obvious, but others like return to base (resulting in overstacking), declaration of war, US entry, production, Vichy (all stages - declaration, collapse, etc), conquest, and reinforcements might help for that pre-release acceptance test. I expect that you probably already have them from previous bugs that you fixed. Dave I have 3856 saved games in my main directory for Global War. There are probably over 5000 total scattered about in other folders. They aren't all that well organized, but there are some I use a lot for testing after making changes to the code.
|
|
|
|