WitW map mod for future WitE2(Work in progress) (Full Version)

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Confusedesh -> WitW map mod for future WitE2(Work in progress) (11/10/2017 1:56:40 PM)


WitW map mod for future WitE2 (Work in progress)

I was asked to move this here to prevent cluttering up the WitE2 Thread.

What you have is my attempt to modify the WitW map in preparation for a modifying the WitE2 map which uses a similar construction technique so as such its really a learning experience rather then a dedicated map mod for WitW and I am in no rush.

The approach is map-like and stylized, an appearance that I like.

At present it looks more like a board game then anything, something else I don't mind.

The WitE2 and the WitW map use a different construction technique compared to the WitE map and while this offers you a lot of choices a crucial difference is that art in one hex is repeated in numerous other hexes and also affected by a base layer so getting the look you want can be more difficult but it does lend itself to a stylized approach.




Clear weather. Note I do not have the mountain textures flowing into the next hex so you get what I think is a board game effect doing it this way also makes it a lot easier to experiment.

[image]https://imgur.com/G9o2g62.jpg[/image]

[image]https://imgur.com/KxMs5Ao.jpg[/image]


Change from clear to light to heavy mud on the mountains (test) Note I decided that mud makes textures darker rather the lighter so you move from light to dark.

[image]https://imgur.com/QUZ6eOE.jpg[/image]


Marsh clear.

[image]https://imgur.com/ATQMmFd.jpg[/image]




Darojax -> RE: WitW map mod for future WitE2(Work in progress) (11/10/2017 2:00:38 PM)

Looks great! Will you share it with the community? : )




RealChuckB -> RE: WitW map mod for future WitE2(Work in progress) (11/10/2017 4:52:00 PM)

I like it very much (especially when looking at the last screenshot with the marsh) with the exception of the mountains. I think they are popping out visually a bit too much (good for recognizing them but less so for aesthetical purposes). Maybe a lighter grey would be better than the tan/yellowish brown?




Aufklaerungs -> RE: WitW map mod for future WitE2(Work in progress) (11/10/2017 7:57:16 PM)

Nice work! I'm not a big fan of stylized map art (gameboard look). I hope there are some others with your talents, motivation & dedication who are converting the Jison/Rainy Day map art created for WitE(1).




RealChuckB -> RE: WitW map mod for future WitE2(Work in progress) (11/10/2017 9:17:13 PM)


quote:

ORIGINAL: SPNILHOB

Nice work! I'm not a big fan of stylized map art (gameboard look). I hope there are some others with your talents, motivation & dedication who are converting the Jison/Rainy Day map art created for WitE(1).


Unfortunately, this will not happen. The way maps work in the two games is fundamentally different - while WitE allows to "paint" a map under the hex grid (in simplified terms), WitW puts together the map using individual hexes (each of which are coming from a "template", meaning they will have to be generic enough to be re-used across the game). Therefore, there is no "conversion" of Jison's WitE map possible for WitW ...




Stardog765 -> RE: WitW map mod for future WitE2(Work in progress) (11/15/2017 6:09:04 PM)

Nice work! Great to have these choices now with the two recent map mods.





Confusedesh -> RE: WitW map mod for future WitE2(Work in progress) (11/19/2017 11:01:01 AM)

Changed a few things but remember even a subtle change can make something else look strange so work will be ongoing and ultimately the goal is to use it for WitE2.

Will upload it at some stage.

I should say its also beginning to drive me a little crazy.


Mountains with clear weather, I may start moving towards grey but at present it works well with the greens.

[image]https://imgur.com/kSDKZF9.jpg[/image]

Mountains with heavy and light mud.

[image]https://imgur.com/cnIr7FW.jpg[/image]

Swamp mud.

[image]https://imgur.com/ZimVYll.jpg[/image]

An experiment with snow.

[image]https://imgur.com/2kpBAze.jpg[/image]




Simulacra53 -> RE: WitW map mod for future WitE2(Work in progress) (2/11/2018 4:04:52 PM)

Are you still working on this mod?
Looks like one of the nicest maps I have seen in a while.
Really like the style you are going for.

Keep up the good work and please share!!




GrizzlyKt -> RE: WitW map mod for future WitE2(Work in progress) (6/8/2018 1:50:37 PM)

hi are you going to add it to the site please




Dave25210 -> RE: WitW map mod for future WitE2(Work in progress) (6/25/2018 3:52:50 PM)

These maps look great, would love to load them..... Any chance to upload usable version?




JonS -> RE: WitW map mod for future WitE2(Work in progress) (1/22/2019 8:05:27 AM)

> Mountains with clear weather, I may start moving towards grey but at present it works well with the greens.

FWIW, I'm a bit red-green colour blind. The current colour palette you've used means I have a little difficulty picking out the mountains from the hills. I *think* that greys might work better, making it easier to distinguish between those terrain types.

Cheers
Jon




Simulacra53 -> RE: WitW map mod for future WitE2(Work in progress) (2/11/2019 6:38:40 AM)

Looks great, experiment in sadism?

Great work, but it is kind of cruel to dangle that carrot and not share your hard work.




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