pasternakski -> (5/21/2003 1:33:10 PM)
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For the reasons you all mention, I hope that WITP will take into account the idiosyncrasies of various types of ground units in a way that UV does not. Tanks, AA, mech, and footsoldiers all moving at the same rate? I think not (unless when being transported by rail). I note, too, that if there is ever to be a "port" of this game system into the European theater, a lot more detail needs to be built into the treatment of ground unit types. Dudes hoofing it from place to place may be adequate for the most recent incarnation of "War in the South Pacific," but it just won't do for a computer version of "War in Europe" (or even "War in the Mediterranean").
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