jph -> RE: Application crash (12/3/2017 12:23:01 PM)
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I hate to bring this up again but I experienced the application crash after I clean reboot and no application running but for command. The exception raised is the same as before, namely: System.AccessViolationException was unhandled Message: An unhandled exception of type 'System.AccessViolationException' occurred in NLua.dll Additional information: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. And here is the call stack as reported by Visual Studio: [Managed to Native Transition] > NLua.dll!NLua.Lua.this[string].get(string fullPath) Command.exe!Command_Core.Lua.CMANO..(Command_Core.ActiveUnit theUnit, object oldStatus) Command.exe!Command_Core.Lua.CMANO..() Command.exe!Command_Core.ActiveUnit_DockingOps.() Command.exe!Command_Core.Submarine.() Command.exe!Command_Core.Submarine.() Command.exe!Command_Core.GameGeneral.() Command.exe!Command_Core.GameGeneral..() mscorlib.dll!System.Threading.Tasks.Parallel.ForWorker<object>.AnonymousMethod__1() mscorlib.dll!System.Threading.Tasks.Task.InnerInvoke() mscorlib.dll!System.Threading.Tasks.Task.InnerInvokeWithArg(System.Threading.Tasks.Task childTask) mscorlib.dll!System.Threading.Tasks.Task.ExecuteSelfReplicating.AnonymousMethod__0(object ) mscorlib.dll!System.Threading.Tasks.Task.InnerInvoke() mscorlib.dll!System.Threading.Tasks.Task.Execute() mscorlib.dll!System.Threading.Tasks.Task.ExecutionContextCallback(object obj) mscorlib.dll!System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state, bool preserveSyncCtx) mscorlib.dll!System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state, bool preserveSyncCtx) mscorlib.dll!System.Threading.Tasks.Task.ExecuteWithThreadLocal(ref System.Threading.Tasks.Task currentTaskSlot) mscorlib.dll!System.Threading.Tasks.Task.ExecuteEntry(bool bPreventDoubleExecution) mscorlib.dll!System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() mscorlib.dll!System.Threading.ThreadPoolWorkQueue.Dispatch() mscorlib.dll!System.Threading._ThreadPoolWaitCallback.PerformWaitCallback() I have attached another save for good measure. On my machine the crash occurs shortly after loading the save but the delay varies. Thank you.
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