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rhinobones -> RE: Why No Surrender (12/5/2017 11:12:36 PM)
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Would be no problem for the scenario author to incorporate events that ask whether each side wants to concede after xx number of rounds. Or, as an alternative, an event can ask whether a side wants to play another 5 or 10 rounds before the offer to concede is available. Have never done it before, but maybe a “surrender” event could be triggered by the kill/loss ratio. Either way, it gives the player with an obvious lousing situation a gracious way to end the game. I’ve incorporated such events into a scenario and they seem to work quite well. Regards, RhinoBones
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