BletchleyGeek -> RE: Campaign? (3/25/2018 10:26:21 PM)
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Well, maybe you could make it happen, Michael. Great campaign games can be very fun against human opponents, but I find they tend to suck out all the air from the room... distracting development from getting the basics "right", as they try to balance or patch loopholes in the rules which take 100s of man hours to identify, and only happen in campaign games. In the case of Desert War, most of the major battles are modelled, leaving out the strategic factors that constrained operations. I am personally tired of games that mix up operational and strategic war fighting only to end with a bland mixture that pleases no one. This one gets right the operational, and I find that personally extremely satisfying.
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