Is possible beat USA in Arracourt 1944? (Full Version)

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ninja81 -> Is possible beat USA in Arracourt 1944? (12/20/2017 2:51:46 PM)

This scenario is very difficult from German side, anyone have beat USA in Arracourt 1944?




Oberst_Klink -> RE: Is possible beat USA in Arracourt 1944? (12/21/2017 12:40:22 PM)


quote:

ORIGINAL: ninja81

This scenario is very difficult from German side, anyone have beat USA in Arracourt 1944?

I was once able to at least draw... I made a video AAR, but for some reason YT removed it (it wasn't political, the video I mean).

https://gefechtsstand.wordpress.com/category/articles/aar/

Also, review the AD and MRPB in th editor; if the scenario ain't adjusted, maybe that's one reason why you can't win or draw against the 'Amerikaner'. If you don't know how to change the Attrition Divider etc, drop me a line and I will fix it for thee.

Klink, Oberst




ninja81 -> RE: Is possible beat USA in Arracourt 1944? (12/21/2017 1:26:26 PM)

Hi, tanx for reply. Attrition divider is 10, max round per battle is 99. We are in default value. I tried this scenario a couple of time, and finally I achieve a marginal victory on turn 11 (fog of war off) by encircle US army to cut off the 2 supply source, capture Bures and Lezey but not Arracourt, holding my 3 Obj (Moncourt, Maizieres and Moussey). But not a real victory, it seems more an AI big fail. xd
Can you post in the future an AAR at this scenario on German side? I follow your tutorial, you do a very nice work. :) Off course this scenario is very unbalanced and pro Amerikaner.




Oberst_Klink -> RE: Is possible beat USA in Arracourt 1944? (12/21/2017 2:51:24 PM)


quote:

ORIGINAL: ninja81

Hi, tanx for reply. Attrition divider is 10, max round per battle is 99. We are in default value. I tried this scenario a couple of time, and finally I achieve a marginal victory on turn 11 (fog of war off) by encircle US army to cut off the 2 supply source, capture Bures and Lezey but not Arracourt, holding my 3 Obj (Moncourt, Maizieres and Moussey). But not a real victory, it seems more an AI big fail. xd
Can you post in the future an AAR at this scenario on German side? I follow your tutorial, you do a very nice work. :) Off course this scenario is very unbalanced and pro Amerikaner.

Not really un-balanced.... the PzBde concept of the Wehrmacht was... well, not even like a half cooked chicken... :D

Alas, the AD and MRPB 'problem' or, shall we say, 'findings':

http://www.matrixgames.com/forums/tm.asp?m=3045873

So, it's a half-day/turn scenario, so I'd adjust the AD to 28, MRPB to 3. The latter is adjusted in most cases, 'cept some real bloody pre-WW1 slaughters, to 3 or 4. As for the AD, see the link above; that will explain it to thee.

Klink, Oberst




ninja81 -> RE: Is possible beat USA in Arracourt 1944? (12/21/2017 2:57:06 PM)

I achieve an overhelming victory, but it seems Ai fail then my victory.




[image]local://upfiles/54294/4E5DD91DC9D944B380E6566B24258673.jpg[/image]




Oberst_Klink -> RE: Is possible beat USA in Arracourt 1944? (12/21/2017 3:11:45 PM)

You did better than me :) Anyway, glad you liked the tutorials etc.

Klink, Oberst




ninja81 -> RE: Is possible beat USA in Arracourt 1944? (12/21/2017 3:17:47 PM)

Tanx Klink, but my strategies consist to wait some AI big fail and occupy undefended city. I conquer in battle only Bures, for the rest of time... defend, defend and defend. XD




terry1040 -> RE: Is possible beat USA in Arracourt 1944? (11/20/2019 11:09:26 AM)

Looks like it is possible to win with the stock version, but *very* HARD.
This was played with full FOW and all the new TOAW4 rules.
It took me about 6 attempts to win.

For me the key is to grab those Lezey and Bures ASAP.
Then entrench & defend with ignore losses.
Biggest problem for the Germans is the supply situation.
Most of my units were red/orange.
HQ supply indicator was mostly around 1%-7%.
So eventually I even stopped bombardments.

[img]https://iili.io/HBfmFI.png[/img]
[img]https://iili.io/HBfD6N.png[/img]

This is a tough one.
Actually I think it is rather limited in your tactical options when playing the axis. Maybe some rework should be done.
Cheers
Terry




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