Map glitch (Full Version)

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Franciscus -> Map glitch (12/25/2017 11:03:23 PM)

Hi

I have noticed in several scenarios that the hexes are superimposed over some map lettering.

Example below, in the Road to Moscow I scenario (Baltic Sea and East Prussia...)


[image]local://upfiles/36987/E459F8638D9143AE83F8312BAB3AAEFE.jpg[/image]

No mods applied

Is this WAD ?

Regards




sPzAbt653 -> RE: Map glitch (12/25/2017 11:10:38 PM)

I don't see it that way here, but I don't use the new graphics.

[image]local://upfiles/24850/4F02693302C2478A8A6F32C89E067622.jpg[/image]




JPJ -> RE: Map glitch (12/25/2017 11:52:52 PM)

Here that happens in 2D Huge, not in 2D Large and smaller.


[image]local://upfiles/57283/D8B8CD1CE4774458A11394576C16E36D.jpg[/image]




ralphtricky -> RE: Map glitch (12/29/2017 7:51:41 PM)

This one probably won't be fixed right away. Everything gets painted left to right and top to bottom. For a full refresh, labels get printed last, otherwise, labels get reprinted if necessary. I can add code to have it repaint the label for those bottom three but that's expensive to check at the moment and I'd rather not slow down map repainting right now. It's on 'The list' now, thanks.




DanNeely -> RE: Map glitch (12/29/2017 11:46:48 PM)

As a quick and dirty fix, could you just move where the text is drawn up a bit so it's not hanging down enough to get massively cut off?

If it was where I drew the green box, it'd be above the row of hexes below (like the smaller text) and not get chopped off.



[image]local://upfiles/18496/C858E746F9EF4BC9B8DE51226CDB09F4.jpg[/image]




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