warspite1 -> RE: TOAW III Owners (1/15/2018 7:03:10 AM)
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quote:
ORIGINAL: Franciscus quote:
ORIGINAL: DanNeely I could be mistaken, but I think it might be down to a limit of the TOAW engine/scenario capabilities. IIRC you can only schedule an arrival or departure turn using the simple mechanism that populates the expected reinforcement/withdrawal dialog. Having a unit both come and go requires the withdrawal to be done via an event. Event driven withdrawals (and deployments) aren't aren't shown in that dialog because they can be much more complex than just "turn X". (eg you could have a unit deploy/withdraw if location A was captured by side 1 on turn Z, and location B by side 1 on turn Y, and either location C was held by side 2 on turn X or location D was held by side 2 on turn X, or side 1 used theater option Has-5-conditions-I'm-not-listing-here before turn X-5.) The word document attached to the scenario includes a reinforcement/withdrawal table that I believe is intended to capture the behavior that can't be covered fully in game. I understand your reasoning. But, as Lobster posted, the missing withdrawals in TOAW4 version appear in TOAW3 version of the same scenario reinforcements dialog... warspite1 This is nothing to do with event driven withdrawals. The 6th Australian Division, like the 2nd New Zealand Division, was withdrawn for the ill-fated expedition to Greece. In game, this division's withdrawal does not appear on the unit Reinforcement Table. If people want to take what I say "with a pinch of salt" then fine they can do that. But Bob Cross has confirmed what I've said in this thread and Olorin has confirmed what I've said, in my original AAR. There is no need for theories. The data, across two reference points (the Reinforcement Table and the Documentation) is simply missing and/or incomplete. That is all. I only started this thread because I need to know for my current PBEM when exactly I'm going to be losing one of my key units!! The schedule from TOAW III helpfully provided by Lobster indicates that the units of the division disappear between turns 47 and 51. This confirms what Olorin stated about withdrawal by brigade (rather than the division as a whole). Armed with that information, if I then refer to the Documentation, I can see that this mentions various withdrawals on turn 47, 49 and 51 - although only the withdrawal on Turn 49 has any mention of '6th Aus Div' and there is no mention of which brigade is withdrawn. Because of what people have said, I now know that the two blank withdrawals either side also refer to the Australians but to an unsuspecting player could mean anything. Indeed, as I found when playing for the first time, I only looked at the Reinforcement Table (there was no obvious need to check whether this would have been incorrect by referring also to the Documentation) and assumed this was correct. When playing the AI then ok that's annoying. When playing a human player this sort of thing is a game changer. So its really simple. As to the Australian 6th Infantry Division, the reinforcement schedule in TOAW IV is incorrect and the documentation is only partially complete. So yes, like Franciscus I too am hoping that this can be fixed in a patch soon.
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