[FIXED B972.13] Chains of war mission 1 repeatedly crashes (Full Version)

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Gerbilskij -> [FIXED B972.13] Chains of war mission 1 repeatedly crashes (1/15/2018 12:29:50 AM)

Hello,
I am experiencing repeated crashes (CTD) after a random short amount of time while playing Mission 1 of Chains of War. I don't know if other missions presents the same problem because I yet have to finish the first one. For the moment I'm unable to link the problem to specific events or behaviour, seems just to happen randomly after a few mins (but not the same time).

Let me now if I need to provide more info.

Thank you in advance




mikkey -> RE: Chains of war mission 1 repeatedly crashes (1/15/2018 8:52:09 PM)

Gerbilskij, save file would be helpful. Thanks.




MariuszN -> RE: Chains of war mission 1 repeatedly crashes (1/15/2018 9:45:32 PM)

The same problem with scenario: Armed Diplomacy




Gerbilskij -> RE: Chains of war mission 1 repeatedly crashes (1/15/2018 11:23:59 PM)

quote:

ORIGINAL: mikkey

Gerbilskij, save file would be helpful. Thanks.


Thank you. Please find here my (latest) save game for that scenario. I can confirm that the crashes are continuing, usually within 1-5 minutes of play time.

Let me know if I you need any other info.





Dimitris -> RE: Chains of war mission 1 repeatedly crashes (1/16/2018 4:10:09 AM)


quote:

ORIGINAL: MariuszN

The same problem with scenario: Armed Diplomacy


Autosave file?




MariuszN -> RE: Chains of war mission 1 repeatedly crashes (1/16/2018 7:42:52 AM)

I am not allowed to publish links (You are not allowed to post links, emails or phone numbers for 7 days from the date of your tenth post.)




VPaulus -> RE: Chains of war mission 1 repeatedly crashes (1/16/2018 9:06:31 AM)

I've add your username to the trusted list of users. You should be able now to post without restrictions.




JCM3000 -> RE: Chains of war mission 1 repeatedly crashes (1/16/2018 10:49:46 AM)

I'm having the same issue specifically with Chains of War Scenario 1 Blue Dawn. It keeps crashing at random times about every 5 minutes. It's gotten to the point that I have to save every few minutes. I have autosave disabled to save system resources and to some degree reduce disk usage on my SSD. I've never had this problem with any of the standalone or community pack scenarios. With other scenarios I've sometimes had very laggy performance and occasional freezes that last a few seconds, but I've never had crashes that result in the game completely shutting down and the Windows prompt appearing that says the application has been closed and that Windows will send an error report to Microsoft, yada yada.

Here's a save file. The game crashed about 4 minutes after this, but I was able to reload and play for about another 10 minutes after that before it crashed again. So the problem seems intermittent as I've reloaded several times from this same save point and gotten varying degrees of time before it crashes again.

Btw, I'm running the Steam version.




MariuszN -> RE: Chains of war mission 1 repeatedly crashes (1/16/2018 10:52:13 AM)

Thank you VPaulus. I share save files. Link below.

https://drive.google.com/open?id=19cT97a-6fRm2luKYzGWt5PBaJnCgq97u




Scorpion86 -> RE: Chains of war mission 1 repeatedly crashes (1/16/2018 12:45:55 PM)

Curiously, I am also suffering a CTD a short while into the Community Pack Scenario Baltic Ballet! Save attached.




Dimitris -> RE: Chains of war mission 1 repeatedly crashes (1/16/2018 12:49:58 PM)

quote:

ORIGINAL: Scorpion86
Curiously, I am also suffering a CTD a short while into the Community Pack Scenario Baltic Ballet! Save attached.


Can we please have each distinct crash case in its own thread, as we kindly ask? Thank you in advance.




JCM3000 -> RE: Chains of war mission 1 repeatedly crashes (1/16/2018 5:29:57 PM)

quote:

ORIGINAL: JCM3000

I'm having the same issue specifically with Chains of War Scenario 1 Blue Dawn. It keeps crashing at random times about every 5 minutes. It's gotten to the point that I have to save every few minutes. I have autosave disabled to save system resources and to some degree reduce disk usage on my SSD. I've never had this problem with any of the standalone or community pack scenarios. With other scenarios I've sometimes had very laggy performance and occasional freezes that last a few seconds, but I've never had crashes that result in the game completely shutting down and the Windows prompt appearing that says the application has been closed and that Windows will send an error report to Microsoft, yada yada.

Here's a save file. The game crashed about 4 minutes after this, but I was able to reload and play for about another 10 minutes after that before it crashed again. So the problem seems intermittent as I've reloaded several times from this same save point and gotten varying degrees of time before it crashes again.

Btw, I'm running the Steam version.


As a follow up to my post above, I took a look at the Windows error logs. All of the crashes show the same error, an application error with the following details:

- System

- Provider

[ Name] Application Error

- EventID 1000

[ Qualifiers] 0

Level 2

Task 100

Keywords 0x80000000000000

- TimeCreated

[ SystemTime] 2018-01-16T18:12:39.417130700Z

EventRecordID 6452

Channel Application

Computer JM-Laptop

Security


- EventData

Command.exe
1.0.0.0
5a19a6ce
lua52.DLL
5.2.3.0
55dc8abc
c0000005
00019f38
1cc4
01d38ef4f6463440
C:\Program Files (x86)\Steam\steamapps\common\Command Modern Air Naval Operations\GameMenu_CMANO\..\Command.exe
C:\Program Files (x86)\Steam\steamapps\common\Command Modern Air Naval Operations\lua52.DLL
2af0e6ad-045c-49e6-93a0-10630a24fb75

and a .Net Runtime error at the same timestamp:

[image]local://upfiles/58352/ED455E3B9C29428C8FC7C1972451B764.jpg[/image]

The Details tab of the .Net Runtime error log is as follows:
This event is not displayed correctly because the underlying XML is not well formed. Below is the raw text of the event.

1026200x800000000000006451ApplicationJM-LaptopApplication: Command.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.AccessViolationException at KeraLua.NativeMethods.LuaNetGetGlobal(IntPtr, System.String) at NLua.Lua.get_Item(System.String) at Command_Core.Lua.CMANO+.(Command_Core.ActiveUnit, System.Object) at Command_Core.Lua.CMANO+.€(Command_Core.ActiveUnit, System.Object) at Command_Core.ActiveUnit_DockingOps.(_DockingOpsCondition) at Command_Core.Submarine.†() at Command_Core.Submarine.(Command_Core.Engine, Command_Core.FuelRec, Single) at Command_Core.Submarine.Š(Single) at Command_Core.GameGeneral.(Command_Core.ActiveUnit, Command_Core.ActiveUnit[], Single) at Command_Core.GameGeneral+.(Int32) at System.Threading.Tasks.Parallel+<>c__DisplayClass17_0`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].<ForWorker>b__1() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.InnerInvokeWithArg(System.Threading.Tasks.Task) at System.Threading.Tasks.Task+<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(System.Object) at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute() at System.Threading.Tasks.Task.ExecutionContextCallback(System.Object) at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(System.Threading.Tasks.Task ByRef) at System.Threading.Tasks.Task.ExecuteEntry(Boolean) at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()

Hopefully that helps!




Scorpion86 -> RE: Chains of war mission 1 repeatedly crashes (1/17/2018 11:54:35 PM)

quote:

ORIGINAL: Dimitris
Can we please have each distinct crash case in its own thread, as we kindly ask? Thank you in advance.


My apologies! I already had posted this thread detailing (as best as I could) my issue, but since people were detailing similar issues here as well, I thought I could add my voice too. Once again, my apologies.




Dimitris -> RE: Chains of war mission 1 repeatedly crashes (1/18/2018 8:01:50 AM)

Please give the new hotfix release a try: http://www.matrixgames.com/forums/tm.asp?m=4420896




michaelm75au -> RE: Chains of war mission 1 repeatedly crashes (1/18/2018 9:10:52 AM)

Yes, there is something about submarine docking operations, and one of the Lua methods. This dump reflects the problem. Interestingly, on a slower PC it does not seem to have an issue (or it is more rare), but on a faster one it does.
This Lua function has been disabled for the time being while I think of a better way of doing it which wont make command go crazy.[:o]




JCM3000 -> RE: Chains of war mission 1 repeatedly crashes (1/19/2018 2:06:16 AM)

Thanks Dimitris! I'll give 972.13 a try tonight or tomorrow and update this thread with my results.




JCM3000 -> RE: Chains of war mission 1 repeatedly crashes (1/20/2018 12:51:23 PM)

Hi Dimitris,

972.13 seems to fix the problem with Chains of War Scenario 1. I've managed to play about 30 more minutes of game time (also about the same amount of real time) without any crashes. I'll let you know if anything changes.

Thanks for the quick fix!




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