money sending bug (Full Version)

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Pans -> money sending bug (1/17/2018 8:38:49 AM)

in our seven Player pbem game we are still facing the Money sending bug. We are using v1.22.00.
Any ideas?




pzgndr -> RE: money sending bug (3/7/2018 6:27:05 PM)

Status update. I have loaning money working ok in hotseat mode between human and AI players. I think I've narrowed down the problem with pbem loaning money. For some reason the last player in Diplomacy Phase who has to load all of the sim dip files, opens up with the first player's dip file that needs to be loaded before the last player can do his dip phase. And this screws up the subsequent simultaneous processing of all of the dip files, since that first file gets processed twice and probably gets cleared the first time. I cannot figure out how/why any other player's dip file needs to be loaded, and how to stop this. I've reached back to Marshall Ellis for assistance and I'm waiting. Maybe this is the root problem or maybe not. I am waiting to hopefully resolve this issue once and for all before releasing v1.22.02 as an official update. I'll give it a couple more weeks and then wrap it up one way or another so all of the other improvements and enhancements can get out in another comprehensive patch in April. If we need to keep adjusting money loans using the pbem admin menu as a workaround, then so be it.




Pans -> RE: money sending bug (3/8/2018 7:15:00 AM)

great News. I wish you all luck to bring that forward




gazfun -> RE: money sending bug (6/24/2018 2:05:45 AM)

Sent you an email Pans regarding EiA again, and also a data link




pzgndr -> RE: money sending bug (8/3/2018 12:36:31 PM)

I got some good news today that loan money now appears to be working as intended, in the latest official release v1.22.02 with the hotfix. In a pbem game that I'm in, I tried sending $1 to each of my allies and it worked. So we have tried to expand this test for everyone in our game and try it in another game. In the other game, all money loans appear to have worked fine.

This has been a very frustrating bug to resolve. Basically the resolution was to 'flip' the loan money array variable. Instead of passing a +$ variable for receiver.sender during the sender's sim dip phase, it is now a -$ variable for sender.receiver. This keeps the sender's data within the sender's turn and avoids being corrupted. That was the idea. I just couldn't verify it using my hotseat pbem testing, but it appears to be working in actual games.

So. I will cautiously declare success and close out this persistent bug, unless I get any more reports of loan money not working. This has been a long-standing problem for pbem games, so it is really good news to report that this bug finally appears to be fixed. Score!




Maple Leaf -> RE: money sending bug (8/5/2018 10:40:25 AM)

I can confirm that the loan money function does indeed seem to be working as intended.

As a long time pbem player this was a very annoying bug - to have this resolved, in my opinion, makes the game so much more enjoyable.

Great work Bill! Thank you!




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