warspite1 -> RE: Carry out Operation Husky - Map & Icon (2/10/2018 8:49:06 AM)
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ORIGINAL: devoncop quote:
ORIGINAL: ChuckBerger Am I reading this right, have you lost 3 cruisers and something like 27 destroyers?? Axis air power was not capable of this kind of effectiveness at this point in the war. I wonder about naval power in this game, between this AAR and Warspite's AAR on the desert campaign, it seems naval/air and naval/ground interactions are substantially out of whack. and I would not be so sure about things being out of kilter. As Warspites opponent in the CFNA I can't see his AAR for obvious reasons so don't know what his views are but the damage my ground troops took from his naval bombardments were my own fault for not utilising the Luftwaffe properly early enough. This was my first campaign playing TOAW IV and I am making a lot of mistakes. The eventual effectiveness of the JU87s seems to have negated the naval power v land forces issue in our game. A post mortem will no doubt discuss whether it would have been possible for Warspite to protect his fleet differently but I would not judge the game mechanics on the experience of 2 novice players. As far as this scenario is concerned do the allies have all available fighters and fighter bombers on air superiority missions to maximise Luftwaffe losses? Also having ships away from mutually supporting stacks ...particularly smaller destroyers makes them much more vulnerable. When I tried a second hard strike against stacks containing battleships and heavy cruisers I had much less success. warspite1 The way that the AI was attacking and then devoncop initially, seemed to suggest the RN were impervious and could roam the coastline at will. With the use of the right aircraft (I'm not sure what, if anything else has changed) the position of the RN is completely different. They simply can't afford to stay at sea or they will be liable to get sunk or damaged. As my opponent says, we are a couple of novices at TOAW so I wouldn't draw too many definitive conclusions from our game - but the initial fear about the RN being too powerful is wrong [;)]
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