1275psi -> ready to go (1/24/2018 7:40:04 AM)
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OK, I have a scene one, stock turn as Japan ready to go. I have had too many games end abruptly in 42, and need a player who will go all the way, I know I will because I have before, and late 44 and 45 can be fun You need to play as if its RL, don't need house rules because you don't play gamey, your planes fly at heights like real life The only house rule (to stop Burma becoming the focus instead of the pacific) NO PPs for Japanese China units to march to Burma. (bonus of course is China is so much harder, and often remains static) So, opponent needed as allied, stock scene one
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