maitrebongo -> RE: [MOD] Conflict of Heroes ASL - Beyond Valor (2/25/2018 11:08:12 PM)
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Well, I'm back after a few weeks of intensive work in real life ... It allowed me to take the time to think about the best way to approach a successful port of Advanced Squad leader in the simple and elegant game system of Conflict of Heroes. It appears that it will not be possible to keep the modules as in ASL for the simple reason that the order of battle of some modules (Beyond Valors, for example) contain more than a hundred units per nation then that the scenario editor of CoH can only display 69 at best for the Axis player (and only if your screen allows a display of 1080 pixels high). [image]http://wargameinfrance.free.fr/CoH/ASL1-00.jpg[/image] This is a constraint that will have to be taken into account when cutting modules. After careful consideration, I have arrived at an organization by period, rather than by nation, which will allow a complete and exhaustive coverage as in ASL : Module # 1 First Blitzkrieg: Poland, Benelux, France, possibly Norway and why not Yugoslavia and Greece. Module # 2 East Front 1941-1942: Operation Barbarossa from the beginning until after the battle of Moscow. Module # 3 East Front 1942-1945: The rest of the Eastern Front until the fall of Germany. Module # 4 The Pacific: All US and Japanese orders of battle should fit into one module. An additional module can be created for fighting with the English (Burma, etc.). Module # 5 Afrika Korps: German and Italian on one side and English and American on the other for fighting in the desert. Module # 6 West Front 1943-1945: Campaign of Italy, landing in France and invasion of Germany. Module # 7: Korean War and Indochina. Module # 8: Vietnam. Module # 9: Cold War, Battle in Germany in the 80s. That will be almost 10 modules, so 10 copies of the installation of the original game which will be too much disk space. Don't panic, I will propose two different methods that can seriously reduce the size of the files copied for an overall result of approximately 6 gigabytes. For a game system as complete, it should not be too much ... Currently, I am finalizing modules # 2 and # 3 (The Eastern Front) and I have already started module # 1 (First BlitzKrieg) For example, all the units present in modules # 2 and # 3 [image]http://wargameinfrance.free.fr/CoH/ASL1-01.jpg[/image] [image]http://wargameinfrance.free.fr/CoH/ASL1-02.jpg[/image] [image]http://wargameinfrance.free.fr/CoH/ASL1-03.jpg[/image] [image]http://wargameinfrance.free.fr/CoH/ASL1-04.jpg[/image] [image]http://wargameinfrance.free.fr/CoH/ASL1-05.jpg[/image]
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