Fighting against armor (Full Version)

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Teemu1986 -> Fighting against armor (1/29/2018 10:44:49 AM)

I'm playing D21 as Germans in 1941. How does TOAW model the fighting power of the T-34 tank versus German infantry which lacks sufficient AT capabilities to penetrate its armor?

As a practical matter I'm interested if it's efficient to divide anti-tank and anti-air assets into sub-units? Ensuring that each hex has at least some 88 mm guns capable of penetrating the T34 tank?




Oberst_Klink -> RE: Fighting against armor (1/29/2018 11:37:37 AM)


quote:

ORIGINAL: Teemu1986

I'm playing D21 as Germans in 1941. How does TOAW model the fighting power of the T-34 tank versus German infantry which lacks sufficient AT capabilities to penetrate its armor?

As a practical matter I'm interested if it's efficient to divide anti-tank and anti-air assets into sub-units? Ensuring that each hex has at least some 88 mm guns capable of penetrating the T34 tank?

To answer the 2nd paragraph of your question; yes and no. Examples how the 'inner-works' of TOAW IV handles AT/AP combat, have a look at some of the insights at the tutorials and feel free to toy around with them. They should explain the combined arms concept quite nicely.

Tutorial '41: http://www.matrixgames.com/forums/tm.asp?m=4382552
Tutorial '42: http://www.matrixgames.com/forums/tm.asp?m=4387818
Tutorial '42 - Editor: http://www.matrixgames.com/forums/tm.asp?m=4401098
Tutorial '43: http://www.matrixgames.com/forums/tm.asp?m=4390285
Tutorial '43 - Combat: http://www.matrixgames.com/forums/tm.asp?m=4394374
Tutorial '44: http://www.matrixgames.com/forums/tm.asp?m=4397183
Tutorial '45: http://www.matrixgames.com/forums/tm.asp?m=4412329

Klink, Oberst




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