Bombur -> Anti ship value for aircraft (2/5/2018 10:39:24 PM)
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How is AS value for aircraft calculated? I notice there are only 3 values possible. 1-For aircraft without the antiship trait there is a very small value 2-For aircraft with antiship trait there are only two values: 120 or 240 I believe this is highly unrealistic, there should be a large variation of AS values. A Japanese G3M or G4M (level bombers) can carry torpedoes, but it will never be as effective as a dedicated torpedo bomber (like a B5N or a TBF). A TBD with a ridiculous torpedo cannot have the same value of a B5N. A Backfire, armed with two long range missiles should have a much higher value and so on. How could we acheiev more realistic anti ship values?
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