gorngoo -> RE: Crash log in a cpu vs cpu game (5/9/2018 12:15:51 PM)
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Found something out. My game that I built is using the 1/2km scale. What I've discovered is that if an air mission is set to interdiction in the scenario and the scale is set to 1/2km it crashes. Not sure if it's how I designed the map or what. It doesn't crash if scale is set to 1/4km, 1km, or 2.5km. Only if it's set to 1/2km. I originally had all air missions set to rest at game start and eventually the PO would set an air mission to interdiction in a game round and it'd crash so not sure how to get around this other than set it to some scale other than 1/2km.
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