borislav -> Soviet SU AP cost and few other questions (3/5/2018 9:08:15 PM)
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According to 12.2.4 of the manual cost for building SU should be 1 AP. I search through patch notes but could not find any change on this. In my current game as soviets vs. AI (default settings) I was paying 1 AP for SU until somewhere in early 42 when it start costing 2AP for some of them. Some are still 1 AP (like tank SU, but sappers are 2AP). Can anyone clarify this, is it bug or some change in the rule? it is my first GC and in 41 I stopped Germans at velikaya, they reached veliki luki, drive through land bridge (but failed to take smolensk)and get stacked. in the south I stopped them west of kiev (they took zhitomir and vinnitsa) and further down i pulled out of bessarabia to defend behind denestar. During blizzard I pushed back. In the south up to rivers goryn, zbruch and dnestar. in the north i reclaimed vitebsk and velikie luki. During blizzard I encircled and destroyed more than 20 inf divisions and 10 panzer divisions. Then I changed settings to give AI more advantage (moral if I remember). Now in 42 it is stalemate. Question for veterans; how to setup AI to give decent challenge (not to much of advantage but to make it more aggressive). I know you will say something like play pbem, but I want first to experience game in solo. How and when you use tanks (brigades, corps), they are so weak that I'm struggling to find good use for them? They can exploit weak section of the front to crate encirclement but then they will be smashed by German panzer/mobile reserves or will find themselves isolated with little hope of braking through. Do you build AT and AA brigades and where do you use them? is it something wrong with air war? I'm losing so many planes for very little loses on German side. Even if I have better numbers. AI is not using aviation at all, no bombing, very little interdiction and seldom GS.
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