rustysi -> RE: Seeking an explanation (4/12/2018 5:45:23 PM)
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ORIGINAL: mmoaorrke As the opponent in question and since our game is on pause while Paul advertises for a replacement player, (and I hope we get one), to possibly clear up any misconceptions on my play, and since I found this post today, I thought it would be a good idea to reply to this thread. I'm certainly not the best player, there are many better in the various AARs, some of which posted here. I don't have the password, that would be just wrong. Doubt it is glitchy AI. Not using dot bases. I have over the last 2 years read a bunch of AARs and for any new player, there are ALOT of good tips and ideas in them. I even picked up a new tactic in this thread (thanks zulu) in the discussion about using dot bases for ambushes. One of the tips I picked up in one of the AARs (I forget whose it was, so can't give proper credit) was how to improve chances for mid-ocean intercepts. In the interest of giving back, and since it seemed to work so well it frustrated Paul, using the patrol feature, max reaction range, good commanders, and a bit of luck I've been able to make a few. In addition, I've also been a little late to some invasions but intercepted after the unload phase. Paul did fool me once at Perth, I transferred alot units but it was a false intel as that is when he landed at Wyndahm. Once he landed there and went for Darwin it was pretty obvious that was his supply source and where additional TFs would be coming. With allied intel, guessing intentions, some sub contacts (I always read the intel, watch the combat replay and read the combat report and take copious notes) in the port and between there and enemy ports I think that is what led to the intercept example in question. That (intel and sub contacts) would not show detection levels if I understand the game mechanic. I won't say which route but as someone pointed out, search arcs are important (e.g., day and night on patrolling TFs). As to it happening frequently, I think as the allied player and knowing generally where the enemy is going in the first part of the game, increases chances. Mark Thanks for the clarification. Also, good job keeping your opponent off balance.
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