Decoys (Full Version)

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Darth Holliday -> Decoys (3/12/2018 8:02:13 PM)

I cannot locate how to manually launch a decoy in Silent Service....Im not sure if it will help as I usually get destroyed rather quickly after launching nukes, but I need to try something else...(I think its the Lone Wolf Tutorial).Thanks




dcpollay -> RE: Decoys (3/12/2018 8:16:42 PM)

If you are talking about the 6-inch noisemakers, I don't think you can manually launch them. I believe they are considered terminal defense and are only handled automatically by the computer.




Andrea G -> RE: Decoys (3/13/2018 7:42:18 AM)

If I recall correctly, when you click on the "WEAPONS" button of the sub it says that are only automatic weapons.




Sardaukar -> RE: Decoys (3/13/2018 8:33:35 AM)

Decoys like noisemakers on subs and chaff and flares are automated.

Specific decoys can be BOL-launched.




DrRansom -> RE: Decoys (3/13/2018 3:37:02 PM)

Are there any larger decoys which surface ships can place? IIRC, some ships have a deployable decoy and some submarines have a noise-maker. Are those useful?




thewood1 -> RE: Decoys (3/13/2018 5:20:43 PM)

If you look at a modern USN CG, you'll see it carries Nixie and Nulka decoys. But my experience is they are deployed automatically and come into play in final weapon calculation.




SeaQueen -> RE: Decoys (3/13/2018 5:23:31 PM)

quote:

Are there any larger decoys which surface ships can place? IIRC, some ships have a deployable decoy and some submarines have a noise-maker. Are those useful?


Every ship can be a decoy... once.

:-)




thewood1 -> RE: Decoys (3/13/2018 5:24:00 PM)

http://www.matrixgames.com/forums/tm.asp?m=4234163&mpage=1&key=nulka�

Here is a discussion about the nulka...




Darth Holliday -> RE: Decoys (3/13/2018 8:11:00 PM)

Hey thanks for the help fellas....I can stop scouring youtube and the manual then..!!!




Sardaukar -> RE: Decoys (3/13/2018 11:54:29 PM)

You mean like Mk234 Nulka? Those are automated too.




thewood1 -> RE: Decoys (3/14/2018 12:35:40 AM)

That is what the discussion that I pasted said.




DrRansom -> RE: Decoys (3/14/2018 2:12:58 PM)

Thanks for the links. Is there any decoy which is long-term deployable? Something which can be dropped out of an airplane - the 5th battle has something like that. S-3s deploy a ship radar reflector away from the battle group and those reflectors eat a couple dozen Shipwrecks.




BDukes -> RE: Decoys (3/14/2018 2:15:27 PM)


quote:

ORIGINAL: Darth Holliday

Hey thanks for the help fellas....I can stop scouring youtube and the manual then..!!!


You can see decoy use in game log too.




thewood1 -> RE: Decoys (3/14/2018 2:17:01 PM)

Nothing like that from an airplane. There is one that is a raft that is towed behind a ship with a big inflatable decoy. I think it is also automatic in Command. I don't remember the name.




thewood1 -> RE: Decoys (3/14/2018 2:21:03 PM)

Found it...SQL-49 Rubber Duck. Its in the Command DB.

https://en.wikipedia.org/wiki/AN/SLQ-49_Chaff_Buoy_Decoy_System




Gunner98 -> RE: Decoys (3/14/2018 3:22:26 PM)

Thanks for that - did not know about it before. Its just given me an idea...

B




thewood1 -> RE: Decoys (3/14/2018 3:27:41 PM)

If that idea ends up with the Coast Guard getting called to pick up someone stuck on a raft in the ocean, holding a mylar balloon, and yelling "I'm a decoy" repeatedly, don't do it.




Gunner98 -> RE: Decoys (3/14/2018 3:46:15 PM)

[:D] Much more conventional than that [8D]




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