Aurorus -> RE: Interdicting the Magic Highway (3/20/2018 12:44:10 PM)
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quote:
ORIGINAL: GetAssista quote:
ORIGINAL: Aurorus Lol... you are crazy.. setting your CVs to these home ports. Why not just set 100 xAKLs to each port? BBs too. Setting the BBs, not disbanded, in a port, any port, will use more fuel than transporting fuel via TKs, I suspect. Again, why not 100 xAKLs. Of course, this uses fuel too, but not as much as those BBs. That's why I said use it with caution. There are lots of moments when your CV/BB fleets are stationary doing nothing. If not, then you are playing it wrong and will run out of fuel by 44, eh ;) Also, in my experience 100 xAKs do not creat as much demand for fuel as CV/BBs. quote:
ORIGINAL: Aurorus I have no idea how you were able to have oil and resources move along the highway. I have never been able to do that no matter what I have done. This was my experience too. Singers is too strong a magnet to overcome with no constant additional push. In principle you can station a lot of xAKs in major ports and use the same approach as in fuel case, with stepwise demand creation. Now, those AK hordes would be a good target for bombing If the BBs and CVs are not disbanded, they still use fuel. I had my old BBs stationed at Akyab in my game against Opilot for a month, not disbanded, and they burned 3/4 of their capacity. This was costly, in terms of fuel, but necessary to prevent British naval bombardments and build up the base. I do not have any hard numbers, but I suspect that using TKs to move the fuel is more efficient. However, if the objective is to avoid submarines, that is a different matter. As to moving some fuel via the highway, this is unavoidable if the highway is open, because it would be ridiculous for the Japanese to deny themselves the use of the ports at Cam Ranh Bay, Saigon, Haiphong, and Hong Kong to avoid having fuel move from on port to another. I find the CVs can be at sea much more often than seems to be common wisdom: provided, of course, that the BBs are not. I should note that in my two current games, I took the DEI immediately and prevented any withdrawal of fuel or oil, which provided me about 500,000 additional fuel, or the equivalent of 4 or 5 months of sorties for the original CVs in a scenario 1 game. There are so many advantages to taking the DEI immediately that I have come to believe that it is "the only correct" plan for Japan in a scenario 1 game.
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