Hexagon -> RE: Your favorite War Theater in CC. (4/1/2018 8:22:35 AM)
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For me east front is not specially better than other areas for CC game style... i refer that if you want catch the massive part you need play over squad/individual vehicles level (i think in Tiller titles for company/battalion level or if you want play at regimental/divisional level the "Decisive campaigns series") and brutal events... we talk about close combat vicious fights, here maybe the island battles in the Pacific are more concentrate in space-time and give more of this for a CC game. I prefer more titles with complex maps where you need fight 2 or more battles to have a victory over them with less armor presence, playing the support role to give infantry room to do the job... here Ebro mod offer good maps and BGs where you cant use magic armor to win, its a pure infantry VS terrain VS enemy situation and i think is possible have this in BF without focus in one specific theater. I expect the game improvements in content arrive using DLC system for example selling "battles" or "operations" expanding the number of "companies" you can use in game to create your own battles-operations-campaigns... and even with this is possible release based in a tematic and not in a theater, for example release a "Not overexploited Airborne" DLC with Reds in east+Japan skySamurais+Rhine assault... instead have a linked set of operations to do a campaign like in BF you have 3 operations you can play from both sides not linked to complete a campaign. I think the point in BF need be in offer a good variety of units to use and maps to fight and i really prefer see in future less "one unit focus" because in the end the good point in old CCs was in the variety of units you need use to win. But lets see first how good is game now in the infantry area, i am curious about defensive works because i expect with new engine infantry can use them a lot better and well, they could be assaulted better if you catch rear.
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