RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (Full Version)

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apbarog -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/16/2020 5:51:12 PM)

Device Upgrade

I'm having an issue trying to upgrade some guns in a US Army division at Takao. Weeks ago, I had split the division to get the squads to upgrade. The 37mm guns were going to upgrade also. But I didn't notice that there weren't enough guns in the pool to upgrade all 3 parts of the division. "A" and "B" upgraded, but there were only a few 57mm M1A3 AT Guns in the pool for the "C" part of the division. There are 20 of these guns built in a month, so I waited. It looks like you need 19 57mm M1A3 AT Guns. Over time, I got to 19 of them in the pool, and nothing happened. Then 20. Now 21. No upgrade. What am I missing here?

There is plenty of supply at Takao. The first two parts of the division didn't have any problem upgrading these guns. I'm missing something and I don't know what it is.

I've held off upgrading many other divisions to try to get this division straightened out first. It is important to deal with the other divisions soon. They need to get their 1944 squads. Any ideas?

[image]local://upfiles/6549/BDB09C034EE149A3BC087A8B7FAEBBE6.gif[/image]




BBfanboy -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/16/2020 6:23:22 PM)

It might take a few days for the devices to move from the pools to the unit, or there may be some other unit that has dibs on the batch in the pool? Are all the other eligible units set to "do not upgrade"?




apbarog -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/16/2020 6:27:19 PM)

All other units are set to do not upgrade.




apbarog -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/17/2020 9:23:07 PM)

9 Feb 44

5 US YMS's sweep lots of mines at Hong Kong. The Hong Kong Special Base Force sank 4 of the 5 ships, and the fifth one is burning and probably won't make it to safety at Swatow. Battleships bombarded Hong Kong effectively. Another bombardment scheduled for tonight.

Night Naval bombardment of Hong Kong at 77,61

Japanese aircraft
no flights

Japanese aircraft losses
N1K1-J George: 75 damaged
N1K1-J George: 10 destroyed on ground
P1Y1 Frances: 8 damaged
P1Y1 Frances: 3 destroyed on ground
A6M5 Zero: 15 damaged
A6M5 Zero: 4 destroyed on ground
Ki-49-II KAI Helen: 1 damaged

Allied Ships
BB Tennessee
BB California
DD William Porter
DD Ingersoll
DD Hickox
DD Bell

Japanese ground losses:
805 casualties reported
Squads: 1 destroyed, 4 disabled
Non Combat: 14 destroyed, 20 disabled
Engineers: 1 destroyed, 2 disabled
Guns lost 10 (3 destroyed, 7 disabled)

Airbase hits 32
Airbase supply hits 2
Runway hits 64
Port hits 1


South of Japan, a big task force is spotted. I'd say that it is carrying men but it has an AS in it. Maybe heading back to Japan from the south somewhere, carrying men and bringing an AS along with it?

Sub attack near Torishima at 111,67

Japanese Ships
DD Fubuki
CL Tama
CL Yahagi
DD Natsugumo
DD Tokitsukaze
DD Hayashio
AMC Kinryu Maru
AS Jingei
LSD Akitsu Maru
AK Sakura Maru
xAP Baikal Maru
DD Isonami
DD Shirakumo
DD Usugumo
DD Shinonome

Allied Ships
SS Drum

SS Drum launches 4 torpedoes at DD Fubuki


Franks swept Temuloh in Malaya, finding Hurricanes. You know the result. But at Nanchang, China, Spitfires swept Nanchang and found Nicks. Better result for the British there. P-38s swept Hong Kong and found just Tojos, with many enemy planes out of action at Hong Kong, due to the bombardment. The P-38s did well.

P-51s and P-38s swept Canton, finding Franks and a couple of Tojos. The P-38s did well but the P-51s did poorly. B-25s with Kittyhawk escorts hit Canton. Most of the Kittyhawks were shot down by Franks. The bombers missed everything.

Total air losses were 13 Tojos, 12 Franks and 12 Nicks shot down. 19 Georges, 8 Zeros and 5 Frances were destroyed on the ground at Hong Kong. Allied losses were 9 P-51s, 9 Hurricanes, 6 P-38s and 1 B-25s. I haven't found a way to be successful with the P-51s yet. Not against Franks.

Gave up, for now, trying to get those 37mm guns to upgrade to 57mm. I'm now stockpiling the 57mm guns so this issue doesn't happen with other divisions. Other divisions have now split and will upgrade to 1944 squads. Needs to be done.

Big attack at Kukong today.

[image]local://upfiles/6549/4799B201CE66427996AB862E56CEE403.gif[/image]




BBfanboy -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/18/2020 12:38:59 AM)

I think some Japanese AS's have carrying capacity and can be part of a FT TF. This close to the home islands, he doesn't need the AS to service subs any more.

Or maybe it is just CAP TRAP bait ...[:-]




Lowpe -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/18/2020 12:48:03 AM)


quote:

ORIGINAL: BBfanboy

I think some Japanese AS's have carrying capacity and can be part of a FT TF. This close to the home islands, he doesn't need the AS to service subs any more.

Or maybe it is just CAP TRAP bait ...[:-]


If Japan saved some ARDs, then they can set up hidden sub repair and rearm bases. Some repair yards are vulnerable now...




apbarog -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/19/2020 12:59:52 AM)

10 Feb 44

Sub Hackleback was hit by a torpedo fired by I-9 near Miyako-jima. The torpedo was not a dud, but amazingly, it didn't sink Hackleback. The sub is SYS 22/FLOT 49-25/ENG 0/FIRE 0 and should make it back to Manila. I don't remember another case of a sub surviving a torpedo hit.

Battleships Arizona and Idaho went to Hong Kong for a bombardment. ACM Kaiyo Maru #1 was making a run for it, but was engaged and obliterated with a 14 inch shell from Idaho. The bombardment then took place, causing 1023 casualties and moderate base damage. No planes were hit, as it looks like all of them evacuated Hong Kong after yesterday's bombardment.

Battleships Oklahoma and Nevada bombarded Pescadores, causing light damage. Pescadores will be invaded today.

US aircraft did better against an attrited enemy air force at Canton. Some Tojos and Franks still there, but not many. P-38s and P-47s swept.

The Chinese are trying a flanking move around Ichang, but were spotted. Lots of unescorted enemy bombers hit the Chinese in open terrain. The ground forces will now switch from a slow flanking attempt to a faster river crossing attack. Figuring that Opilot will guess that I'll heavily CAP the troops today, and that he won't send the bombers today, I decide not to CAP them. Mind games.

Total air losses were 5 Tojos and 4 Franks, for the loss of 3 P-38s and 2 B-24s.

B-25s hit the enemy troops at Kukong, and the Chinese attacked.

Ground combat at Kukong (79,57)

Allied Deliberate attack

Attacking force 63437 troops, 239 guns, 0 vehicles, Assault Value = 2064

Defending force 12760 troops, 102 guns, 4 vehicles, Assault Value = 376

Allied adjusted assault: 1130

Japanese adjusted defense: 605

Allied assault odds: 1 to 1 (fort level 2)

Allied Assault reduces fortifications to 1

Combat modifiers
Defender: terrain(+), leaders(+)
Attacker:

Japanese ground losses:
593 casualties reported
Squads: 1 destroyed, 58 disabled
Non Combat: 0 destroyed, 10 disabled
Engineers: 0 destroyed, 2 disabled

Allied ground losses:
769 casualties reported
Squads: 4 destroyed, 98 disabled
Non Combat: 0 destroyed, 6 disabled
Engineers: 0 destroyed, 10 disabled

Assaulting units:
65th Chinese Corps
21st Chinese Corps
86th Chinese Corps
79th Chinese Corps
73rd Chinese Corps
100th Chinese Corps
7th War Area
12th Group Army

Defending units:
116th Division


An enemy division is now south of Kukong, and may reinforce, which would be the end of the Chinese attack. The Chinese will now await resupply and then attack again.




apbarog -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/20/2020 4:43:18 PM)

11 Feb 44

Pescadores was bombarded and bombed heavily. US troops landed. Minor damage from coastal guns to a couple of LSTs. Battleships in the amphibious landing task force helped.

Fighters swept Canton again, finding even fewer enemy planes with a moderately damaged airfield. Bombers hit the airfield again, destroying a few planes on the ground. It is notable that a Frances and George were destroyed on the ground. They had been based at Hong Kong, and many were damaged by naval bombardment. OPilot moved them to Canton on the rail line to repair them.

Many enemy bombers hit the Chinese corp that moved to Ichang. A bunch of other corps are on the way, but not there yet. I thought that the single corp would be strong enough to hold until reinforced. I was wrong.

Ground combat at Ichang (83,48)

Japanese Deliberate attack

Attacking force 13663 troops, 121 guns, 56 vehicles, Assault Value = 442

Defending force 16518 troops, 69 guns, 0 vehicles, Assault Value = 498

Japanese adjusted assault: 382

Allied adjusted defense: 81

Japanese assault odds: 4 to 1

Combat modifiers
Defender: leaders(+), leaders(-), disruption(-), experience(-)
Attacker:

Japanese ground losses:
192 casualties reported
Squads: 0 destroyed, 17 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 2 disabled
Vehicles lost 16 (1 destroyed, 15 disabled)

Allied ground losses:
4433 casualties reported
Squads: 133 destroyed, 87 disabled
Non Combat: 146 destroyed, 25 disabled
Engineers: 3 destroyed, 5 disabled
Guns lost 6 (2 destroyed, 4 disabled)
Units retreated 1

Defeated Allied Units Retreating!

Assaulting units:
34th Division
9th Armored Car Co
15th Ind.Medium Field Artillery Regiment

Defending units:
2nd Chinese Corps


I had high hopes at Kukong. The Chinese attacked today.

Ground combat at Kukong (79,57)

Allied Deliberate attack

Attacking force 62787 troops, 239 guns, 0 vehicles, Assault Value = 1993

Defending force 12237 troops, 102 guns, 4 vehicles, Assault Value = 323

Allied adjusted assault: 1260

Japanese adjusted defense: 961

Allied assault odds: 1 to 1 (fort level 1)

Allied Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), leaders(+)
Attacker:

Japanese ground losses:
668 casualties reported
Squads: 1 destroyed, 67 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 7 disabled

Allied ground losses:
2044 casualties reported
Squads: 9 destroyed, 195 disabled
Non Combat: 0 destroyed, 9 disabled
Engineers: 1 destroyed, 14 disabled
Guns lost 7 (1 destroyed, 6 disabled)

Assaulting units:
65th Chinese Corps
73rd Chinese Corps
21st Chinese Corps
79th Chinese Corps
86th Chinese Corps
100th Chinese Corps
7th War Area
12th Group Army

Defending units:
116th Division


The odds were good, and the forts were reduced, but the Chinese suffered. They do have enough supply and will attack again today. With the heavy losses, they may not be successful after all. US forces are nearby but with no quick way to help here. I wanted to take Kukong to help link up with the US forces. Maybe we take it, maybe we don't. Lots of bombers inbound today.

The China reinforcement convoys from Singapore will start to arrive at Swatow today. And Pescadores will be attacked.




apbarog -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/20/2020 5:49:58 PM)

11 Feb 44 - China

[image]local://upfiles/6549/BAF4DB2BA19841C1BFA6E12275DECEDC.gif[/image]




Lowpe -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/20/2020 6:11:55 PM)

Chinese have a tough time attacking as the AV doesn't take into account the relatively poor firepower when compared to IJA troops with what is normally very high experience. Also, it is difficult to get Chinese leaders to cooperate. Having one or two of your largest AV Corp with very few disabled shock attack can help. Generally speaking they can do that once.

You might be better off waiting a day to attack, let the Chinese reduce disruption and fatigue while Japan gains disruption and fatigue thru bombing.







apbarog -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/20/2020 6:18:57 PM)

I expect failure at Kukong today, but I also expect the enemy to reinforce very soon. Taking Kukong isn't absolutely necessary to containing the enemy, but it would help. With fresh divisions from Singapore about to start unloading at Swatow, the goal of taking Hong Kong and Canton will be achieved.




Lowpe -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/20/2020 8:45:42 PM)

On the AT guns, there is a symbol that appears next to them that lets you know you can upgrade to them. Is it += or = or something like that. Can't remember without looking. Plus means there is replacements in pool.

If you take the device off stockpile the symbols should appear immediately (can't remember if you have to have upgrade on or not).

I guess that doesn't help if you have to break down to thirds for the upgrade unless you check first with the fully formed unit.

I was able to upgrade a unit with enemy troops present, but totally surrounded (all hex sides friendly). Didn't know that was possible.

It seems device pools and upgrades is the economy for AFBs.





apbarog -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/21/2020 2:06:06 AM)


quote:

ORIGINAL: Lowpe

On the AT guns, there is a symbol that appears next to them that lets you know you can upgrade to them. Is it += or = or something like that. Can't remember without looking. Plus means there is replacements in pool.

If you take the device off stockpile the symbols should appear immediately (can't remember if you have to have upgrade on or not).

I guess that doesn't help if you have to break down to thirds for the upgrade unless you check first with the fully formed unit.

I was able to upgrade a unit with enemy troops present, but totally surrounded (all hex sides friendly). Didn't know that was possible.

It seems device pools and upgrades is the economy for AFBs.



I turned stockpiling off for the 57mm guns. The third of the division in question has Rest and Upgrade set to Y. "=" did not appear. "**" was still there. As if the pool does not have enough to upgrade, but it does. Puzzling. I turned things back to not upgrading and need to continue upgrading other divisions, and this is going well. I'll try again after the other divisions are done, and leave the settings set up at the end of a turn.




apbarog -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/21/2020 2:07:22 AM)

12 Feb 44

Pescadores bombarded by 3 US TFs, including 4 battleships. Enemy troops are bombed heavily. US troops, led by the 6th Infantry Division and the 4th Marine Division, captured Pescadores. Turns out there are still mines there, mines that hadn't been hit in ages.

B-24s from Singapore bombed light industry at Phnom Penh. I'd like to destroy the supply producing industry, but this was more of a show. Very light LI damage.

A just evacuated Alor Star was captured by 2 Allied divisions. The push north towards Bangkok will continue. It's a slow process and not a priority. The British divisions left Malaya and are now landing at Swatow in China.

Japanese troops at Kukong were bombed heavily. Light damage. The result was a bit surprising considering the Chinese losses yesterday.

Ground combat at Kukong (79,57)

Allied Deliberate attack

Attacking force 61522 troops, 238 guns, 0 vehicles, Assault Value = 1840

Defending force 11370 troops, 102 guns, 4 vehicles, Assault Value = 247

Allied adjusted assault: 1060

Japanese adjusted defense: 63

Allied assault odds: 16 to 1 (fort level 0)

Allied forces CAPTURE Kukong !!!

Combat modifiers
Defender: terrain(+), leaders(+), disruption(-), experience(-)
Attacker:

Japanese ground losses:
3615 casualties reported
Squads: 119 destroyed, 65 disabled
Non Combat: 108 destroyed, 24 disabled
Engineers: 28 destroyed, 0 disabled
Guns lost 61 (61 destroyed, 0 disabled)
Vehicles lost 5 (5 destroyed, 0 disabled)
Units retreated 1

Allied ground losses:
642 casualties reported
Squads: 0 destroyed, 48 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 6 disabled

Defeated Japanese Units Retreating!

Assaulting units:
21st Chinese Corps
73rd Chinese Corps
65th Chinese Corps
79th Chinese Corps
86th Chinese Corps
100th Chinese Corps
7th War Area
12th Group Army

Defending units:
116th Division


[image]local://upfiles/6549/F103D49A09244A649F71E8BB0FA5DA1E.gif[/image]




apbarog -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/22/2020 2:26:37 AM)

13 Feb 44

All enemy mines were swept at Pescadores.

Burrfish hit and probably sunk xAK Kagu Maru north of Saipan. The ship was loaded with fuel and burned. Sinking audio heard later, and was probably this ship.

LRCAP near Ichang didn't work. The enemy didn't show. My move was probably anticipated, given the high losses the Chinese took from Japanese bombers yesterday. Had to do it though, and the LRCAP remains in place for today. Units are trying to burn off disruption as they make progress in the move across the river to Ichang.

US bombers hit targets all over in the Hong Kong/Canton pocket. No enemy fighters.

A Chinese attack north of Sian didn't work out. I'd done the same type of attack months ago here, in the very same place, with the same result. I want to show interest in the north to keep the enemy from drawing down forces. I thought that the river line north of Sian might have been weakened, but it wasn't. A wasteful attack.

Ground combat at 82,39 (near Sian)

Allied Shock attack

Attacking force 21233 troops, 140 guns, 0 vehicles, Assault Value = 692

Defending force 16638 troops, 102 guns, 84 vehicles, Assault Value = 419

Allied adjusted assault: 248

Japanese adjusted defense: 859

Allied assault odds: 1 to 3

Combat modifiers
Defender: terrain(+), experience(-)
Attacker: shock(+), disruption(-), supply(-)

Japanese ground losses:
484 casualties reported
Squads: 0 destroyed, 69 disabled
Non Combat: 1 destroyed, 3 disabled
Engineers: 0 destroyed, 6 disabled

Allied ground losses:
3697 casualties reported
Squads: 43 destroyed, 426 disabled
Non Combat: 1 destroyed, 32 disabled
Engineers: 5 destroyed, 32 disabled

Assaulting units:
29th Chinese Corps
95th Chinese Corps
8th Group Army

Defending units:
110th Division
North China Area Army


Another, more promising river attack will take place soon, just to the south. And troops are headed into Sian. Just a big diversion though.

Lots of troops landing at Swatow, troops that came from Singapore. So many troops that Swatow is overstacked. US troops will move north while British troops will move west towards Hong Kong.




apbarog -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/23/2020 4:37:57 AM)

14 Feb 44

Idaho and Arizona bombarded Hong Kong, doing good work, with 583 casualties and an increasing number of destroyed devices. Tennessee and California then followed up with their own bombardment of Hong Kong. 485 casualties. The airbase is probably out of action. British cruisers hit Foochow, damaging some Sonias.

In the morning, however, California and Tennessee were still at Hong Kong. About 24 Lilys from Hainan Island attacked. P-40s from Kweilin tried to intercept but could not.

Japanese aircraft losses
Ki-48-IIb Lily: 11 damaged
Ki-48-IIb Lily: 6 destroyed by flak

No Allied losses

Allied Ships
BB California, Bomb hits 6
BB Tennessee, Bomb hits 8


Lilys attacked with 100 kg SAP bombs.

In the afternoon, 10 Lilys tried again.

Allied Ships
BB Tennessee, Bomb hits 7


California is SYS 4/FLOT 0/ENG 1/FIRE 0 and Tennessee is SYS 3/FLOT 0/ENG 1/FIRE 0, so the small bombs didn't do much. However, California lost its A/S radar, and Tennessee lost a 5 inch gun. All of this was due to my not changing the task force's setting from Do Not Retire. They should have gone back to Swatow. 14 Lilys were shot down by flak though.

Up north by Sian, where the Chinese trashed one of their own corp with a river crossing, the other Chinese corp held against a counterattack.

Ground combat at 82,39 (near Sian)

Japanese Deliberate attack

Attacking force 12702 troops, 102 guns, 4 vehicles, Assault Value = 358

Defending force 19034 troops, 140 guns, 0 vehicles, Assault Value = 334

Japanese adjusted assault: 61

Allied adjusted defense: 127

Japanese assault odds: 1 to 2

Combat modifiers
Defender: terrain(+), leaders(-), disruption(-), experience(-)
supply(-)
Attacker: fatigue(-)

Japanese ground losses:
747 casualties reported
Squads: 6 destroyed, 87 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 4 disabled

Allied ground losses:
182 casualties reported
Squads: 9 destroyed, 0 disabled
Non Combat: 1 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
110th Division
North China Area Army

Defending units:
29th Chinese Corps
95th Chinese Corps
8th Group Army


A fresh Chinese corp is on the way into the hex from the west, arriving in a few days.

Cleanup continued at Pescadores and Temuloh.

Planning the invasion of Japan. I have 2 US divisions on Pescadores and 7 in China. I want all of them for the invasion of the southern Japanese home island of Kyushu. The divisions in China won't be freed up until after the Hong Kong/Canton pocket is cleared, and only if the enemy doesn't engage heavily from the east. I want the British to replace the Americans on the Chinese coast, and extract almost all of the US units.




apbarog -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/25/2020 12:49:01 AM)

15 Feb 44

Submarine Bang hit sub chaser Ch 45 with a torpedo near Toyohara, but it was a dud. No bang. Since the torpedo penalty went away in late 1943, there have been 10 duds out of 123 torpedo hits, for the applicable US subs.

Hong Kong and Foochow were bombarded. Decent damage the enemy. 4 YMS swept mines at Hong Kong. 2 of them were hit by coastal guns and will retire to Takao with 42 and 37 FLOT damage.

Lot of air activity today. 36 Oscars swept Kanhsien and found 19 P-38s. The Lightnings did well. 20 Sallys, 29 Helens and 21 Peggys, escorted by 5 Oscars, attacked troops at Kanhsien. Only 7 P-38s were still on LRCAP. A few Helens were shot down, and the troops got pounded in the clear terrain. Then 20 more Helens and 7 Oscars finding just 4 P-38s. A few Helens went down.

Still at Kanhsien, the US planes then attacked, with lots of B-25s arriving and just 9 Oscars on CAP. Now the enemy troops got pounded.

At Sian, 36 Sonias were escorted by 10 Oscars, and they found 31 Hurricanes on LRCAP over the enemy base. Lots of Sonias downed and some Oscars too, with no Hurricanes lost. More Sonias then arrived, unescorted, and the 18 remaining Hurri's shot them all down.

In the backwater area of Rabaul, Allied planes swept Rabaul for the first time in a long, long time. 16 Corsairs found 36 Tojos, and the Tojos went down in droves. 16 Wildcats then swept and had a bad time with the 11 Tojos still flying. I didn't notice that they were Wildcats and not Hellcats. 14 Spits then followed and did well. P-47s and Thunderbolts then swept but there weren't any Tojos left in the air.

Total air losses were 24 Oscars, 17 Tojos, 14 Sonias and 8 Helens, for the cost of 9 P-38Js, 8 F4F-4s and 2 Hurricanes.

South of Kukong, Allied troops attacked.

Ground combat at 80,58 (near Kukong)

Allied Deliberate attack

Attacking force 38695 troops, 296 guns, 149 vehicles, Assault Value = 1301

Defending force 10323 troops, 68 guns, 0 vehicles, Assault Value = 339

Allied adjusted assault: 729

Japanese adjusted defense: 439

Allied assault odds: 1 to 1

Combat modifiers
Defender: terrain(+), leaders(+), fatigue(-), experience(-)
Attacker:

Japanese ground losses:
820 casualties reported
Squads: 1 destroyed, 96 disabled
Non Combat: 0 destroyed, 11 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
565 casualties reported
Squads: 2 destroyed, 40 disabled
Non Combat: 0 destroyed, 11 disabled
Engineers: 1 destroyed, 4 disabled

Assaulting units:
1st USMC Tank Battalion
73rd Chinese Corps
33rd Infantry Division
79th Chinese Corps
I Marine Amphib Corps
205th Field Artillery Battalion

Defending units:
64th Division


Allied troops also attacked at Kanhsien, getting good results from poor odds.

Ground combat at Kanhsien (81,57)

Allied Deliberate attack

Attacking force 14848 troops, 211 guns, 207 vehicles, Assault Value = 457

Defending force 15078 troops, 87 guns, 0 vehicles, Assault Value = 468

Allied adjusted assault: 105

Japanese adjusted defense: 218

Allied assault odds: 1 to 2 (fort level 3)

Combat modifiers
Defender: forts(+), preparation(-), experience(-)
Attacker: disruption(-)

Japanese ground losses:
483 casualties reported
Squads: 3 destroyed, 45 disabled
Non Combat: 2 destroyed, 7 disabled
Engineers: 2 destroyed, 4 disabled

Allied ground losses:
186 casualties reported
Squads: 4 destroyed, 43 disabled
Non Combat: 0 destroyed, 8 disabled
Engineers: 1 destroyed, 7 disabled

Assaulting units:
1st (Spec) Cavalry Division
102nd(Sep) Infantry Regiment
2/5th Armoured Regiment
I US Corps

Defending units:
70th Division
6th Ind.Infantry Brigade
34th Const Co
1st JAAF AF Coy


A big shock attack river crossing at Ichang didn't go well but the Chinese should be able to hold their position in the enemy town.

Ground combat at Ichang (83,48)

Allied Shock attack

Attacking force 71488 troops, 271 guns, 0 vehicles, Assault Value = 2364

Defending force 13113 troops, 121 guns, 24 vehicles, Assault Value = 400

Allied adjusted assault: 214

Japanese adjusted defense: 239

Allied assault odds: 1 to 2 (fort level 5)

Combat modifiers
Defender: forts(+), disruption(-), experience(-)
Attacker: shock(+), disruption(-)

Japanese ground losses:
674 casualties reported
Squads: 3 destroyed, 86 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 1 destroyed, 2 disabled
Guns lost 6 (1 destroyed, 5 disabled)

Allied ground losses:
2904 casualties reported
Squads: 11 destroyed, 314 disabled
Non Combat: 0 destroyed, 36 disabled
Engineers: 0 destroyed, 10 disabled

Assaulting units:
18th Chinese Corps
53rd Chinese Corps
84th Chinese Corps
97th Chinese Corps
20th Group Army

Defending units:
34th Division
15th Ind.Medium Field Artillery Regiment


My mini-offensives in central and northern China are meant to keep the enemy's attention there while the Hong Kong/Canton pocket is eliminated. Supply is now plentiful in China, making this possible.


[image]local://upfiles/6549/CD9CA3DCB4AF4BBD948CC7F4337E9E10.gif[/image]




BBfanboy -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/25/2020 3:10:28 AM)

Nice results over Rabaul. Will you keep on sweeping and start bombing or does he have enough to defend for a while more?




apbarog -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/25/2020 3:38:04 AM)

I took care of the Tojos at Rabaul, but he has about 100 fighters still at Truk, so he can reinforce if he chooses. I will continue sweeping and now I'm sending some B-24s to hit the airfield and port. Some support ships in port, although they probably won't be today. I had a bunch of naval bombers set up at Munda to hit shipping at Rabaul at range 9, but bad weather prevented any bombing missions, and now I think the transport task force has left.




apbarog -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/25/2020 9:37:29 PM)

I'm still trying to upgrade the last third of a US infantry division. The "A" and "B" parts upgraded immediately, awhile ago, but part "C" has not upgraded. Its 37mm guns are supposed to upgrade to 57mm M1A3 AT guns (see top of this page for the graphic). The pool now has 27 of the 57mm guns. I've noticed that the 57mm gun in the pool is available to not only US Army units, but also US Marines, New Zealand, British, Commonwealth and Canadian units. I've turned off upgrades for all of these nationalities.

But I've discovered something. For the unit in question, there is no "=" symbol by the gun, denoting that there are not enough guns in the pool for an upgrade. (Based on my understanding). I'd think there are enough, if it needs 19 and has 27 in the pool. However, I split a US Marine division, just to see what it looks like, and it can upgrade its parts. But it needs just 12 of the 57mm guns to upgrade. So my theory is that the number needed in the pool is not exactly the number required, but something else. Maybe twice the number required. Just a theory.

So, I'll wait longer and see when the unit upgrades.




Lowpe -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/25/2020 9:51:21 PM)

quote:

ORIGINAL: apbarog

I'm still trying to upgrade the last third of a US infantry division. The "A" and "B" parts upgraded immediately, awhile ago, but part "C" has not upgraded. Its 37mm guns are supposed to upgrade to 57mm M1A3 AT guns (see top of this page for the graphic). The pool now has 27 of the 57mm guns. I've noticed that the 57mm gun in the pool is available to not only US Army units, but also US Marines, New Zealand, British, Commonwealth and Canadian units. I've turned off upgrades for all of these nationalities.

But I've discovered something. For the unit in question, there is no "=" symbol by the gun, denoting that there are not enough guns in the pool for an upgrade. (Based on my understanding). I'd think there are enough, if it needs 19 and has 27 in the pool. However, I split a US Marine division, just to see what it looks like, and it can upgrade it's parts. But it needs just 12 of the 57mm guns to upgrade. So my theory is that the number needed in the pool is not exactly the number required, but something else. Maybe twice the number required. Just a theory.

So, I'll wait longer and see when the unit upgrades so in this example 19.

Something is wrong, not enough supply pops to mind immediately (but you mentioned lots, but I think it needs to be excess supply).
quote:



Not my understanding, you only sufficient pools to cover the number of devices currently in the unit.




apbarog -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/25/2020 10:24:45 PM)

They are at Takao, which has more than 350k supply, and needs just 15k. Back when I originally split the division, I did so to upgrade the 1943 squads to 1944 squads. "A" and "B" did so immediately, as well as upgrading the guns in question. "C" upgraded the squads fine, but there weren't enough 57mm guns in the pool at the time. So, the location worked for "A" and "B". It has to be related to the number in the pool. As I said, I experimented and split a Marine division on Luzon. Each part of it only requires 12 of the 57mm guns to upgrade, and all 3 parts have a "=" by it, so I believe that they would upgrade immediately.

The "C" part of the divison on Takao, the unit in question, does not have a "=" by it, despite there being now 27 guns in the pool and only 19 are needed.




Alamander -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/25/2020 10:32:36 PM)

Upgrades have a random attached to them. I had a unit, in a major base with 10K plus supply, waiting to upgrade from type 94 light tanks to type 95 for almost 2 weeks. There were plenty of devices in the pool and plenty of vehicle points (not an issue for the allied player). It finally upgraded today.

I think the "administration" rating of the unit leader is factored into the random. When you divide a division, you usually get sub-par leaders for the /b and /c elements. Try changing the leader for the unit to a leader with a higher administration rating.

Your current officer, Lt. Daly, has a 45 administration rating, I see, from the image above. I just checked my officer who could not seem to fill out the proper requisition forms for 2 weeks. His administration rating is 38. He's a Japanese cavalry officer, and they were not famous for being adept at paperwork... lol.




Lowpe -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/25/2020 11:49:49 PM)

Even with a bad leader the = should appear. Not upgrades are even turned off here, however the device is not being stockpiled.



[image]local://upfiles/44178/059F5C3552E84516A54E3A1F405313C7.jpg[/image]




Lowpe -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/25/2020 11:55:35 PM)

I suggest you post it in tech support or general forum.




apbarog -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/26/2020 12:25:33 AM)

16 Feb 44

Two US YMS's continued to sweep mines at Hong Kong. Another one won't be coming home. Battleships continue to bombard the base. Today, 3 battleship TFs will hit Hong Kong. With fewer than 20k enemy troops there, I think it will fall rather quickly. US troops are approaching from the east, but not in numbers to both move into Hong Kong and protect the hex between Hong Kong and Canton. There's still almost 80k enemy troops at Canton. It would be easy for them to move out and cut off whatever I just moved into Hong Kong. So, the Americans will concentrate on clearing the enemy to the east of Canton. The British, primarily, will move on Hong Kong. They are now moving out of Swatow.

Another good day of fighter sweeps at Rabaul. OPilot moved a big Zero unit from Truk to Rabaul, but they can manhandled by the Allied fighters. B-24s did minor damage to Rabaul's airfield and port, but they did sink 2 ACMs in port.

Total air losses were 15 Zeros, 8 Tojos and 1 Oscar for the cost of 5 Spitfires, 3 F4U-1s and 3 P-38s.

US troops practically destroyed an already defeated enemy brigade east of Hong Kong. 1549 enemy casualties with almost all being destroyed squads and devices. Cleanup continued at Pescadores, with another unit being eliminated with 1742 casualties. Just one unit remains, the Bako Special Base Force, I believe.

As for the upgrading problem, I split a different US infantry division. It has the same configuration as the problem division, showing a need for 19 57mm guns to upgrade. It also does not have a "=" by it. The Marine division that I checked before does have the "=" by the guns, and it needs just 12 of them. I currently have 27.

I will keep monitoring the problem division as the 57mm guns accumulate in the pool.




Alamander -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/26/2020 12:29:10 AM)

The = sign does not always appear. For example, Japanese sound detectors on the Home Islands never show the = in Dababes, but they will upgrade. I am not an expert on the editor and have never messed around in it, but I believe it has something to do with not setting an ugrade path for the device in the unit. The device, however, still has a general upgrade path. According to an old post by PaxMondo, the game is more reticent to upgrade devices when there is not upgrade path set for the device in the unit, but it will still upgrade, eventually, along the normal upgrade path for the device. I looked for posts the other day along these lines because I had the same trouble with my tank unit and found the old post by Pax, but I cannot find it now.

As an aside, my tank unit did have the = for the type 94s. It did not have the = for the type 97 medium tanks, however, because I set the type 1s (the upgrade to the 97) to stockpile, because I did not want the unit to upgrade its type 97s, only its type 94s. (If you follow me).




apbarog -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/26/2020 12:32:17 AM)

Thanks Alamander. I'll give it more time to sort out. Worst case scenario is that I can't upgrade the guns, and therefore can't recombine the parts of the division. They are planning for Okinawa, which is next on my list of invasions. They'll go, one way or the other.




Lowpe -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/26/2020 12:33:15 AM)

It is device 1308 and 1309 with a clear upgrade path...





Alamander -> RE: Did You Know I Used to Drive a Rollercoaster?: Apbarog(A) vs OPilot(J) (8/26/2020 12:38:37 AM)

Yes for the general device... but is the upgrade path for that device entered into the unit information as well? And if so, is that information then transferred to the /c element when the division is divided? That may be the crux of the problem. If that is the problem, it should eventually upgrade; it is just slower to do so.

I found the old post by Pax in which he explains that if the device does not have an upgrade path in the unit ToE, it is much slower to upgrade. Here is a link to the discussion on this issue.

https://www.matrixgames.com/forums/tm.asp?m=4160597&mpage=2&key=upgrade�




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