Korvar -> RE: Making Ship Shils (4/10/2018 6:13:02 PM)
|
You're correct - nothing other than the ship artwork itself and the 'shil pink' background should exist. Anything else such as a border, errant pixels, etc. will cause artifacts to appear in-game. I find it helpful to make two (or three) layers underneath the ship artwork for shils: 1. solid 'shil pink' 2. solid black 3. (sometimes) solid white Saving a template in this format is helpful for speeding up artwork creation. If you use Photoshop and would like mine, just let me know & send you a copy. That said, you'll need to use an image editor which supports layers (Photoshop, GIMP, et. al.) The reason for the black/white background layers is to alternately expose the ship artwork to contrasting colors in order to find any errant pixels. Even very light, semi-transparent pixels will show up as pink dots in-game if you don't erase them. Make sure to ERASE them, not color over them with a background color. The other item with all game artwork is to save it as 24-bit bitmaps (sometimes confusingly also referred to as 8-bit... which refers to the three individual chroma channels each being 8-bit, 8 x 3 = 24-bit).
|
|
|
|