Lucky Kaa -> (6/9/2001 12:56:00 AM)
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Let's look at how this would happen in real life.
Case 1:
If my recon units move forward ahead of all my other units, they will take fire. Lets say they all die. Now they are all dead, and THEN the rest of my units come out of cover. What will happen?
The defender, who have no current targets, will start firing at your units.
Case 2:
All of my units move from cover at the same time. What will happen?
The defender will pick out priority targets first, then move on to less important targets. This means an AT gun won't be shooting 2-man recon teams while panthers roll along right behind them.
Under the previous (non-spec-opfire) paradigm, I'd move my recon units out, get them killed while expending all of my opponents opfire, then move my valuable assets out.
This is totally incompatible with how life really works.
If you want the defenders not to fire at you while you are moving, you have people lay down covering fire for you. This involves shooting at things. Not being shot at. You have artillery strikes, air strikes, you use machine guns to direct-fire hexes you think the enemy is in. This increases a units suppression, reducing the chance he will fire at you. People generally don't like to shoot when they themselves are being shot at.
Moving recon units to draw fire does not count as 'covering'.
Is the current solution the best there is? No. There will be times when some units get a seemingly ridiculous amount of opfire. But it is, in my opinion, far better than the previous incarnation.
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