sPzAbt653 -> RE: D-Day to the Ruhr (7/1/2018 11:42:31 PM)
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Closer to Brest was not an option because it was outside the reach of most of the WAllies fighters at that time. In hindsight it didn't matter much, but even going to the sites that are available at the northern base of the peninsula is questionable due to 5,000 ships sailing past the Channel Islands undetected. But as a What If scenario, it is included. Quiberon Bay on the south coast of the peninsula was included because it was where Ike wanted to make a secondary landing, and if Cobra had failed this may have happened. But as a primary landing it was an unfeasible location. If you are going for Brest, the optimum tactic is to go for it all out in the first few turns. Drop Para's there, send Armor there, bomb the heck out of it, send the navy there. I did none of that in this game. Don't know what you are talking about concerning Mulberry's and Brest. There is no Mulberry location at Brest. The one I am using is at the St. Malo beach, and there is a location 16 hexes further west from there. While the historical Mulberry's would not have made such a journey [they were not designed to], if Brittany had been the target it is reasonable to assume there would have been different designs. Appreciate you giving some critique and don't want to discourage you at all, kkep it coming for sure, but you haven't played the thing thru, we have maybe 40-50 times. This wasn't a one design and done situation, there were many changes along the way to get it to jive with TOAW's system. As the player sure we don't like it, but neither did Patton or Bradley or Montgomery. This was more a war of supply, the Germans were only in the way.
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