Fall Weiss II - AAR KZ vs Crispy (Full Version)

All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe >> After Action Reports



Message


crispy131313 -> Fall Weiss II - AAR KZ vs Crispy (7/17/2018 2:30:43 AM)

Insert shameless hype thread here. I've been eagerly anticipating a new AAR and holding off starting any new match in it's wake. Hopefully this can start the itch for KZ to begin [:D]

In the bad guy corner:
KorutZelva had made short work of his only previous Fall Weiss II AAR opponent, knocking him into submission by September of 1940. However it's been a long time out of this sandbox, will KZ have what it takes to remain undefeated? KZ will have to remember to throw the vanilla cookie recipe out the window if he wants to continue his success.

In the good guy corner:

Crispy for his part has tripped over his own laces in 3 of 4 AAR matches but after finally finding time to play the game (and not just mod it) he is confident that his Axis opponent will throw down his weapons as the Allies knock down the doors on Berlin.

With new victory conditions, this match should go the distance. Hopefully any perceived advantage I may have is extinguished by that awful record [;)]

Any bets? [8D]




[image]local://upfiles/46995/FDD716777CDA49558DEA7BD40F7BFA34.jpg[/image]




room -> RE: Fall Weiss II - AAR KZ vs Crispy (7/17/2018 10:27:36 AM)

What are the new victory conditions?




crispy131313 -> RE: Fall Weiss II - AAR KZ vs Crispy (7/17/2018 10:49:34 AM)

The new victory conditions are seen below.

[image]local://upfiles/46995/477D35C39A9241CF877CD150E7A6A897.jpg[/image]




KorutZelva -> RE: Fall Weiss II - AAR KZ vs Crispy (7/17/2018 4:37:22 PM)

CrIsPyMaN, cOmE OuT To pLaY-I-Ay! cRiSpYmAn, CoMe oUt tO PlAy-i-aY! CrIsPyMaN, cOmE OuT To pLaY-I-Ay! cRiSpYmAn, CoMe oUt tO PlAy-i-aY! CrIsPyMaN, cOmE OuT To pLaY-I-Ay!




KorutZelva -> RE: Fall Weiss II - AAR KZ vs Crispy (7/21/2018 1:23:07 AM)

Sorry for the millions of fans at home, there's a little delay! I can't get the scenario to see the campaign.ini file (while it very much in the folder!). Without it we can't see the custom units for the scenario. We have Crispy on the case so it should be resolved soon.




KorutZelva -> RE: Fall Weiss II - AAR KZ vs Crispy (7/21/2018 1:24:12 AM)


quote:

ORIGINAL: crispy131313

The new victory conditions are seen below.

[image]local://upfiles/46995/477D35C39A9241CF877CD150E7A6A897.jpg[/image]


Interestingly, the button for the victory condition is greyed out. Does it need the campaign.ini file to work?




KorutZelva -> RE: Fall Weiss II - AAR KZ vs Crispy (7/21/2018 11:56:10 AM)

ok, we're ready to go!

As per usual in a KZ AAR, I'll be trying something I haven't tried before. Given that crispy is 1-3, I might be able to get away with some riskier 'trick shot'. [:D] I have a couple of ideas in mind...




Taxman66 -> RE: Fall Weiss II - AAR KZ vs Crispy (7/21/2018 12:09:43 PM)

So, what was the technical problem?




KorutZelva -> RE: Fall Weiss II - AAR KZ vs Crispy (7/21/2018 12:20:48 PM)

I had saved the campaign in the community pack folder over the 9.1 version instead of the appropriate spot within the /My Games folder. [:o]




Taxman66 -> RE: Fall Weiss II - AAR KZ vs Crispy (7/21/2018 12:21:51 PM)

[:D][:D][;)]
[:-]




crispy131313 -> RE: Fall Weiss II - AAR KZ vs Crispy (7/21/2018 3:14:46 PM)

September 8, 1939

KZ takes minimal losses with his advance towards Warsaw. Interestingly German Paratroopers deploy early and under strength. The Allies take notice that Germany is delivering aid to Franco during war time and after careful deliberation, the UK has invoked the Anglo-Portuguese Alliance, which has driven Franco towards the Axis. The British have also delivered additional anti-aircraft weaponry to Malta should war soon spread into the Mediterranean.



[image]local://upfiles/46995/13519A8583FD4323911EBD22332B49D9.jpg[/image]




KorutZelva -> RE: Fall Weiss II - AAR KZ vs Crispy (7/21/2018 11:07:10 PM)

Germany conquers Poland in two turns. Polish border units are easier to isolate than in the base game as their cavalry division are made more brittle.

Germany starts a couple diplomatic fires via event but keeps its diplochits in reserve. The Axis initial mpp were spent in tech instead.




crispy131313 -> RE: Fall Weiss II - AAR KZ vs Crispy (7/22/2018 12:02:57 AM)

September 22, 1939

Germany has tipped it's hat towards both Spain and Greece without yet deciding where to invest it's diplomatic chits. Both nations are clearly within reach (Greece only needs to be Axis leaning in Fall 40' for an opportunity to join the Axis). On the battlefield French fighters sortie along the Belgium/German border to ensure the Germans are not positioned to strike Belgium in the fall of 1939.

[image]local://upfiles/46995/76647087C5F948E1950BF47EEDD2384B.jpg[/image]




KorutZelva -> RE: Fall Weiss II - AAR KZ vs Crispy (7/22/2018 1:52:21 AM)

The USSR accepted the revised border treaty... which seems to rarely happen these days.
Denmark conquered by bombing+paradrop as is the Korut Zelva way.

Italy gets offered to expand its aeronautical industry. The assets offered is quite a haul but this would cripple its cashflow for 40 turns and hurt standing unit refitting. The planes would also probably be underteched from lack of money for research. Pass.




crispy131313 -> RE: Fall Weiss II - AAR KZ vs Crispy (7/22/2018 3:09:44 AM)

November 1939

The Allies have begun Operation Wilfred to capture Oslo and secure Norway. The operation was hasted by the early German invasion of Denmark after fears that our planned invasion could be thwarted by German paratroopers operating ahead of us from occupied Denmark. We had hoped to knock out the Oslo port but luck (and possibly time) was not on our side.

Finland is also invaded by USSR this turn.

[image]local://upfiles/46995/D21F81EC165C4FD4BA12CE83DBE79E93.jpg[/image]




KorutZelva -> RE: Fall Weiss II - AAR KZ vs Crispy (7/22/2018 3:27:24 AM)

Very innovative and well executed! The funny thing is that I didn't intend to invade Norway in this game. Poor Norwegians can't catch a break it seems! [:D] Shouldn't impact German income too much (because of the ease to interdict it for the allies) but the UK will be swimming in mpps and plunder money. I don't like that one bit! [:'(]




crispy131313 -> RE: Fall Weiss II - AAR KZ vs Crispy (7/22/2018 4:15:25 AM)

December 1940

The Allied occupation of Norway is complete. British and German fleets engaged in the Skagerrak Sea between Norway and Denmark, Germany exchanged a Battle Cruiser for a Destroyer. Germany may have been trying to fight though to the Oslo Port to reinforce the capital, but it is not certain. Finland and Sweden are alerted after the occupation of Norway and swing towards the Axis.

[image]local://upfiles/46995/26DCDC59EF7A407ABBAC8897E38BA70D.jpg[/image]




crispy131313 -> RE: Fall Weiss II - AAR KZ vs Crispy (7/22/2018 4:16:13 AM)


quote:

ORIGINAL: KorutZelva

Very innovative and well executed! The funny thing is that I didn't intend to invade Norway in this game. Poor Norwegians can't catch a break it seems! [:D] Shouldn't impact German income too much (because of the ease to interdict it for the allies) but the UK will be swimming in mpps and plunder money. I don't like that one bit! [:'(]


Thank you, I am very happy to have pulled it off. I have not seen it attempted before.




KorutZelva -> RE: Fall Weiss II - AAR KZ vs Crispy (7/22/2018 9:31:05 AM)

An allied conquest disrupts Axis morale so Germany conquers Luxembourg to counter this effect.

Norway conquest also hurts allied diplomatic standing. Interestingly, it does so after the country is conquered rather than at war declaration. The allies also gets the free garrison Germany gets when conquering Norway. In the base game, you only get those only through the base Germany decision not conquest itself.

With so much UK naval assets used in the Norwegian invasion, Germany uses the opportunity to siege the Canadian convoy port under 5 supply.




KorutZelva -> RE: Fall Weiss II - AAR KZ vs Crispy (7/22/2018 1:42:07 PM)

Feb 10, 1941

I accepted Italy decision in selling aircrafts to Sweden. In the notes to that decision one of the aircraft is missing a t. :) One of the main appeal of this mod is that the decision and notes level of language gel with the rest of the default game decision. Rare typo aside, I will say that they are often better written even!

Germany march into the Netherlands.





crispy131313 -> RE: Fall Weiss II - AAR KZ vs Crispy (7/22/2018 2:59:30 PM)

Thanks for the comments on the mod, I try to fix typos as I see them it’s hard to catch them all.

Just to comment on the Norwegian garrisons, I had made the British a similar decision event to occupy Norway, the catch is the British have to capture Oslo manually (and faster then Germany) and the rest of the invasion will follow suit. Because the amphibious operations and naval skirmishes are completed by the player it is cheaper for Britain to select this event, but it’s riskier.






Sugar -> RE: Fall Weiss II - AAR KZ vs Crispy (7/22/2018 3:51:34 PM)

The value of Norway is much higher than the convoy afaik, should be 5 x 5 from the mine, 5 from Oslo, and another 24 x 1,25 from towns (as shown) = 60 MPP/turn + convoy. Increasing GB's income while reducing Germany's doubles the value.

Do norw. Partisans also effect the Brits?




crispy131313 -> RE: Fall Weiss II - AAR KZ vs Crispy (7/22/2018 3:58:44 PM)

The UK are receiving Convoy's from Narvik at around 30 MPP per turn, I do not think we are getting any more MPP then that. The Norwegian Partisans trigger regardless of which side has occupied the country.




KorutZelva -> RE: Fall Weiss II - AAR KZ vs Crispy (7/22/2018 4:30:27 PM)


quote:

ORIGINAL: Sugar

The value of Norway is much higher than the convoy afaik, should be 5 x 5 from the mine, 5 from Oslo, and another 24 x 1,25 from towns (as shown) = 60 MPP/turn + convoy. Increasing GB's income while reducing Germany's doubles the value.

Do norw. Partisans also effect the Brits?


Yes and no. Attacking Norway also reduces the USA-USSR readiness. It's a bit of a spending power transfer from them to the UK. Since the convoy to Germany can be interdicted for a long time, at least until it can spare a maritime bomber to protect the shorter convoy line (which can take a long time because they are often kept busy elsewhere).

Finland got a bit more spending power from it but they are so poor you can't really notice.




Sugar -> RE: Fall Weiss II - AAR KZ vs Crispy (7/22/2018 4:43:04 PM)

quote:

I do not think we are getting any more MPP then that.


Why should that be the case? Every occupied country adds their income to the ocupying nation, why not Norway? Not to gain those MPPs would make an invasion pontless.




crispy131313 -> RE: Fall Weiss II - AAR KZ vs Crispy (7/22/2018 4:45:57 PM)

The convoy is the income, I am quite sure that’s how it works.




Sugar -> RE: Fall Weiss II - AAR KZ vs Crispy (7/22/2018 5:53:16 PM)

7.19. Resource MPP values The following tables outline the MPP values assigned to resources in 1939 Storm over Europe, though the exact values may vary in other campaigns: Category 1: UK, France, USA, Germany, Italy, and the following Minors: Belgium, Canada, Czechoslovakia, Denmark, British Empire, Netherlands, Switzerland and Vichy France.

Norway and Sweden are as Category 2 except that their Mines provide 5 MPPs per strength point. Iraq, Persia, Saudi Arabia and Transjordan are all as per Category 2 except that their Towns and Fortified Towns do not provide income. note: Certain Convoy and Resource events provide the means to increase a country’s MPPs beyond the total value of resources it directly controls




crispy131313 -> RE: Fall Weiss II - AAR KZ vs Crispy (7/22/2018 5:55:52 PM)

May 1940

Germany has played it's hand diplomatically. With recent events driving Sweden closer to the Axis it is not very surprising to see German diplomatic efforts directed this way. Spain and Greece were other plausible diplomatic targets. Interestingly Sweden could have been even further Axis leaning at this point had KZ chosen changed his decision event tree.

Italy has joined the war this turn as Belgium is about to capitulate.

[image]local://upfiles/46995/6E07BDEBD31C48D091E01017BF2FEC98.jpg[/image]




KorutZelva -> RE: Fall Weiss II - AAR KZ vs Crispy (7/22/2018 5:58:28 PM)


quote:

ORIGINAL: crispy131313

May 1940

Germany has played it's hand diplomatically. With recent events driving Sweden closer to the Axis it is not very surprising to see German diplomatic efforts directed this way. Spain and Greece were other plausible diplomatic targets. Interestingly Sweden could have been even further Axis leaning at this point had KZ chosen changed his decision event tree.

Italy has joined the war this turn as Belgium is about to capitulate.

[image]local://upfiles/46995/6E07BDEBD31C48D091E01017BF2FEC98.jpg[/image]


Yeah I regretted taking the Swedish money in finland but I didn't expect such a bump in Axis leaning after Norway fall. I figured that if it didn't move after war declaration, it wouldn't move at all! [X(]




crispy131313 -> RE: Fall Weiss II - AAR KZ vs Crispy (7/22/2018 8:20:09 PM)

May 1940

The French are being routinely handled by the German Blitzkrieg, perhaps too quickly. German raiding has been very quiet with the exception of some mining of the Halifax port over the winter. The Axis are neck deep into diplomatic efforts now, having spent a combined 450 MPP on what appears to be directed entirely towards minors. Italy scored a hit towards Spain moving the nation to 65% Axis leaning. While the UK is benefiting from Norwegian and Portuguese income it has opened up windows of opportunity for the Germans to form new alliances in Europe.

[image]local://upfiles/46995/109C35DADF06416F891E16DCE809C829.jpg[/image]




Page: [1] 2 3 4   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.875