bcgames -> RE: Desert War: Lage Ost 1942 (8/7/2018 2:36:01 AM)
|
quote:
ORIGINAL: Deathtreader OK...…… maybe while keeping all sizes/hexes/types etc. the same a simple reduction in the number of stacking points allowed per 2km hex would do the trick. Or put another away, increase the stacking point value of all or some unit types/sizes to accomplish the same thing. Just a thought. Rob. You are close to the mark. Here is my read of the situation. With regards to the Eastern Front game, what has emerged from the postings found here and from closely-related topics found elsewhere, I conclude the following "what to do": * Half the Desert War hex scale from 2-miles to one. * "Double" the time scale from three to five turns per day (4 day, 1 night). * Retain the company/battalion scale and all the unique, unit type capabilities. * Scenarios should consist of no more than two corps per side. * Average scenario length should be on average two to three days time (10-15 turns)...some shorter (a day--5 turns), some longer (6 days--30 turns). None longer. * Bottom Line: More of the Same, but Smaller, Shorter = Sweeter.
|
|
|
|