CapnDarwin -> RE: artillery questions (7/19/2018 1:35:49 PM)
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Ciril, Let me take a shot at your questions. 1). Units that fire artillery and HQs that are generating high radio traffic will look to scoot from their current location. For artillery units, that will usually be after firing 3 missions. Units with a Quick Scoot ability can do this faster than other units and if under fire from counter battery get a small defensive bonus for "leaving the target location faster". In some cases if a unit takes fire and losses, it may drop orders and scoot for better cover. 2). If the option is off, then no the FSCC should not be doing anything. That said, there are two settings for the FSCC. One is in the initial options and I believe that prevents changes to the FCSS during a game. There is also an FSCC option in the Commanders Notebook on the Fire Support (FS) tab that turns it on and off. Somewhat confusing and getting overhauled for Southern Storm with a ground up rebuild. Each player can toggle that setting as they fit. It's usually better to leave the option on in the main screen and then toggle on or off as a player choice. Hope that helps. Let us know if you have any other questions.
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