Replicating Factory Types in Cities (Full Version)

All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Scenario Design and Modding



Message


Aufklaerungs -> Replicating Factory Types in Cities (7/20/2018 11:48:35 PM)

Let's use Gorky (132,37) as an example. Why enter Vehicle and LaGG 3 factories on two separate lines rather than one? How does 2x30 vehicle factories play differently than 1x60? Can't find any mention of this design technique in the Editor Manual or what possible effect this has on production.

Thanks




Vermin -> RE: Replicating Factory Types in Cities (7/21/2018 5:03:04 AM)

I think it is to do with the evacuation of factories - not that Gorki is likely to be affected but for the other cities factory size, the evacuation and subsequent regrowth.




Denniss -> RE: Replicating Factory Types in Cities (7/21/2018 6:57:01 AM)

too easy to disturb production by bombing a single large factory. For the same effect you need to bomb two smaller (half-size) factories




Aufklaerungs -> RE: Replicating Factory Types in Cities (7/21/2018 4:35:57 PM)

Thanks. Makes sense. Perhaps worth mentioning to scenario designers in a future update.




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
3.859375