HardLuckYetAgain -> RE: Red Star Ascending Axis (BrianG) VS Soviet (HLYA) All Welcome (8/7/2018 7:26:00 PM)
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ORIGINAL: Telemecus How much of this different strategy is down to v1.11.03? For example the forts and digging was less useful when sappers and fort levels in general were nerfed. With the latest versions having gone back a bit on this, is this why you are going back to that kind of a defence. If the developers go back to trying to reduce "siege warfare" in the game again, would you change this strategy again? How much of this was done because of v1.11.03??? I would say it wasn't done because of the patch. I have been toying with this idea for awhile but the cost of the forts were cost prohibitive(I remember them being 16 the first couple of turns then 8 at turn 3) So I thought of another way to make it work by not having to spend AP on other things. Then BAM!!!! I noticed that the cost of forts had come down and hit me like a ton of bricks of what I could do. Before in my other Soviet AAR I had to use combat ready units to dig because the cost of forts were so darn much. Now with the reduced cost & not spending my AP on other items I am going to spam forts like crazy to get nice retreat zones built up before the Germans get there. Yes it will take my replacement but I managed the replacements pretty well in my game with ST always having 200,000 to 500,000 in my pool. So in a nutshell fort building was too expensive to build the forts in my earlier games. Now with the lower cost I am using it to offset a great many advantages that the Germans have. Did not the Soviets do this in real life? I recall they did. To answer your last questions of would I change my strat? I am sure I can make almost anything work even the cost restrictive old fort cost now on what I am doing if brought back. But then again I really think I am going to get way-laid fighting so close on Turn 1. But I have my reasons.
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