bcgames -> RE: Desert War: The Monster Stack? (10/1/2018 5:09:23 AM)
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ORIGINAL: bcgames The Slice... Back in the day, commanders believed if they hadn't received their "slice" of support units, they were somehow being slighted--a transgression of the first water that had to be corrected at the next orders group. So...how do you remain true to the "Salami Slice", "Fair Share", approach to task organization often seen in other than German organizations during WWII? How in Desert War do you reduce the number of counters in the game and still get "your slice"--your fair share of capabilities? Maybe the following: * Eliminate regiment/brigade HQs...except for the Germans. * Eliminate Direct Support artillery battalions, anti-tank and anti-aircraft batteries from the game; roll-up the values of these units into the battalion/task force teams they support...to wit: --x1 artillery battery per battalion --x1 anti-tank platoon per battalion --x1 anti-aircraft section/platoon per battalion * 8 stacking points per hex remains the standard. * Increase battalion stacking point value from 3 to 4 (this increases the AA value and reflects the larger number of units in the battalion/task force). * Increase company stacking point value from 1 to 2. Why? This limits a max of four companies per hex (instead of the current eight). The Slice Method can slash the number of units in the game at least by half. Stacks in The Slice Option would average one or two units per hex and math would compensate for the disappearance of capabilities like direct support artillery, AA and AT batteries by rolling these values into the battalion/task forces's attack/defense factors. Or maybe ditch unit differentiation all together and go with infantry and armor regiments--one per hex. And corps-level HQs. Makes AI a snap! Dunno. The Slice Idea has been shot dead. The game system will remain the producer of battalion-level "Grand Tactical" games. Short, Corps or less, limited objective scenarios is the requirement--heard loud and clear. Thanks for the feedback. Keep it coming!
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