technikzauberer -> Scenario Design - 'frozen' units (8/24/2018 6:09:48 PM)
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Question/confirmation for the scenario designers out there: Looking to see options for emulating unready or surprised units. Starting a unit 'on the map' at a specific location [turn 1/free placement], for said unit there is no way to 'hold' the unit from actions. There is no way to 'freeze' a unit from first turn activity and still have them on the map at start, correct? The only option that comes close that I can determine is by having a very specific reinforcement on map hex location and be placed on turn 2 [or subsequent turn] and therefore the unit is in the OOB but not on the map at the start. I am not missing anything, am I?
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