Xenomorph -> Rivers thru middle of hexes? What's the thinking there? (8/27/2018 6:51:05 AM)
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I played TOAW 3 for a little bit and I liked many aspects of it but I absolutely hated the fact that rivers run through the middle of hexes and not along the borders. It was aggravating enough to me that I stopped playing it. I thought certainly it'd be changed in v4 but obviously not. I gathered that if you were on a river hex, you were more or less assumed to be in the process of crossing the river but well, this just didn't make sense to me. If that were the case, it seems the entire hex should just be water. I had several occasions where an enemy moved down 2 or 3 river hexes in order to attack me and that when he did so, it usually seemed the odds were as though he was attacking me from the same side of the river I was on. Thus it seemed to be simulating a unit that entered the river, floated down a couple hexes, then jumped out of their boats in order to hit me without any benefit to me of defending behind a river. Not too likely. It also seemed that when I tried the same thing - and I did experiment with it - I didn't seem to get to the same benefit. Anyway, TOAW is so well supported by its community that I want to like it. So I'm wondering if the river thing is just not that big a deal to you or how you came to overlook it. Thanks!
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