Tevery -> How to make an LT buildable? (9/16/2018 8:54:52 PM)
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Hello! I am making a scenario for a forums game I'm running. I added a Location Type called "Supply Depot" in order to make logistics more unique in that particular scenario - it represents fighting in a remote area with very little infrastructure, which forces players to focus on controlling (or destroying) supply hubs that help keep their armies moving. However, I want depots to be buildable, but for some reason they don't show up when I order engineers to build. I set Buildable to True and made sure that GroundTypes say Flat=True. I set the price to build in Supplies, PP and RAW, but nothing happens. Any advice? [image]local://upfiles/60522/C7C5357ED5B74D8E8DA4B04C5DCE3BB5.jpg[/image]
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