Saint Ruth -> RE: Eastern Front: Finding the Right Ground Scale... (6/14/2021 2:34:27 PM)
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To illustrate the problem, the great Panzer Campaigns series use one setting for both Experience/Training Quality and Motivation/Morale. When games are set on the western front there is no or rarely a problem. The two will often coexist. So, most of the time a unit modelled as having high experience and tactical qualities will also have high morale. This was not the case on the Eastern Front. There many Soviet units, but not all, that had low skills but still incredibly high morale in terms of stubbornness and staying power. This problem can make modelling the Eastern Front using Panzer Campaigns a nightmare. i.e. cant really be done to the top quality. You get weird distortions when you try to fix it. Hoping troop skills and morale will be able to be set separately. Hi Kip, there's just Quality and Readiness and no separate Morale value. I suppose that would be very complicated to model. Low Morale and high quality would be quite different to high morale, low quality. I'd presume high morale, low quality would be good on defense but would be slaughtered if they attacked. It would really depend on the rules, and I don't want to make it all more complicated! Cheers, Brian
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