operating -> RE: mrdozer2379 vs operating (active match) (12/22/2018 9:05:04 PM)
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quote:
ORIGINAL: Robotron Looks like Italy and Turkey will be gone by 1916 and Bulgaria is nowhere near joining CP. Also almost no convoy war in the Atlantic. Is this behaviour deemed standard for a standard vanilla CTGW multiplayer game or are you guys trying out some wacky-stuff tactics? I like seeing a big AH submarine fleet quite a lot for a change but I liked the Entente landing at Beirut even more. Wicked![:D] Italy has a lot of fight in it with an advanced tech tree can turn the match around rather quickly if not pushed hard. In another match Italy (me) in 13 turns is knocking at Vienna's door. My OE is nothing but a rag doll and will never recover enough to even make it past 1915 (read on). In another match I was not able to naval bombard OE (Constantinople, Izmir, Gallipoli) as others have successfully done and saw quite a formidable OE army develop, to tell the truth I was impressed. Early on in this AAR had minor success with a known convoy route, however it becomes futile with the the low number of convoy kills it takes to have the USA go on the march to war, so investing in wolf packs there at a significant cost does not shine all that much, especially where several Entente sub fleets can cut Baltic merchant fleets to ribbins plus surface fleets that need constant repair. Take a look at my recent Baltic posts as an example. In another match as CP I sank somewhere around 200 convoy points before getting warning events (some of which I cannot find in the lua files). Beirut landings (Aqaba, Adana, Allepo, Kuwait, Kut landings) and such are not uncommon in MP, both in English and French and sometimes jointly.
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