Eambar -> RE: Campaign mode? (11/16/2018 10:07:13 AM)
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ORIGINAL: forgottnsoldier quote:
ORIGINAL: Veitikka quote:
ORIGINAL: delastone Is it then all scenario based only or is there also a "sand box" mode with some kind of skirmish mode ? Indeed there is more than the pre-made scenarios. The Battle Generator is the heart of the game. You can generate fresh battles in seconds. The power and simplicity of the mission generator is the best thing about this game in my opinion. Also really love the way you pick the part of the map you are fighting on. With imagination you can string your own battles together in your head if you want. I’m not the only one telling my own WW3 story in my head while playing am I? [:D] No, I'm thinking about that as well. What I'm really excited about, is firing up my one of my Central Front series boardgames, and replaying key battles from the boardgame using this engine - depending on the outcome, move the counters on the boardgame appropriately. Scale is a little different, but I think it can be done. Would need a way of altering the starting ToE in a generated battle (to represent losses/breakdowns etc). Cheers
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