Filitch -> RE: Check postures + action? (11/24/2018 10:29:07 AM)
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Could this help you, or I misunderstood you? quote:
Create a condition for sideA being hostile to sideB local a = ScenEdit_SetCondition({mode='add',type='SidePosture',name='sideA hostile to sideB', ObserverSideId='sidea', TargetSideId='sideb', targetposture='hostile'}) The varaiable a will contain the condition information. It will be 'nil' if the function fails in a non-interactive script as in an event. CommandLua 98-event_handling
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