zacklaws -> RE: victory levels, how do they work (11/25/2018 9:31:24 AM)
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I did a lot of tests and found that it works out roughly that just over 5000 points equates to about an hour of play. But, I to have had many endings to battles which have not seemed right. One of the most occurring was playing defensive scenario's and I would be down to about 3 units, the game would end, but in the AAR report when all the enemy units appeared on the map, what they had remaining they should have just steam rolled over me and won the game. Another game a couple of days ago, my objectives had been over run by enemy armour with both sides occupying adjacent grid squares. The problem was, my side had run out of AT weapons but plenty of small arms ammunition and the enemy armour I presume had run out of small arms ammunition as neither side was engaging each other as the enemy armour just drove around. Eventually the scenario finished and in the AAR, a mass of enemy infantry was just sat there it appears a distance away doing nothing when in fact, they could have just advanced and took the objective. On scenarios where I have been on the attack, I have gained all the objectives etc cleared the area of enemy, reorged, set up a defensive perimeter for a counter attack but nothing happens and the scenario continues. I then have to send out all my units on search and destroy missions just randomly moving about on the map in various search patterns trying to locate enemy units to destroy otherwise I cannot reduce the enemies victory points enough to win the game. During the Search and Destroy, I would find enemy tank platoons tucked away in the middle of woods etc in totally ineffective positions to have any influence on the battle to effect its outcome. So, I just take victory points with a pinch of salt and if I have achieved what I wanted to achieve, then I just end the game and disregard it being a draw.
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