Aeson -> RE: Ancient ruins and special form of government (12/10/2018 7:51:33 PM)
|
quote:
ORIGINAL: zebanovich I'll check game editor too. The easiest way I know of to use the editor to give yourself one (or both) of the special government types is to spawn in one (or two) Ruin: Special Government objects somewhere close to some of your ships. Once you spawn the ruin in on a planet or moon, double-click on the planet and there should be a drop-down menu somewhere in the lower left corner of the window that pops up which will allow you to select which special government the ruin grants. Another way is to attach an event which grants one (or both) government type(s) to something, give the event a functional trigger (e.g. investigate ruin or build a research station), and do whatever is required to set off the trigger. If you make a custom event for this, you can set the trigger up so that only the player can trip it, if you so desire, but since you'd be using the game editor to do this for a game which I presume has already gone on for some time you probably don't really need to worry about that; you can just set it up so that you'll be the first one there regardless.
|
|
|
|