RE: The Napoleonic Wars 1805-1815 (Full Version)

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SIPRES -> RE: The Napoleonic Wars 1805-1815 (2/13/2019 7:47:32 PM)

Thanks for supporting this project.

The most time consuming was making the map as I did change the scale to roughly 20kms/hex
Research and data collecting is also a big part of the job.
The map is on good progress so far, mainly terrain had to be fine tuned and few inner lakes to do.
I keep USA east coast on hold (as it wil not be required before 1812)

Next task(s)
- working on units stats (to see how combat mechanics will work for Napo era)
- 1805 OOB is complete for France,Russia,Austria (will need some balancing adjustement for sure)
- Starting some script for 1805-1807 period (will need to go step by step)
- Thinking about research items to be represented in the campaign.
- Naval aspect and convoy routes to be defined

ect....




rocketman71 -> RE: The Napoleonic Wars 1805-1815 (2/13/2019 9:30:57 PM)


quote:

ORIGINAL: SIPRES

Thanks for supporting this project.

The most time consuming was making the map as I did change the scale to roughly 20kms/hex
Research and data collecting is also a big part of the job.
The map is on good progress so far, mainly terrain had to be fine tuned and few inner lakes to do.
I keep USA east coast on hold (as it wil not be required before 1812)

Next task(s)
- working on units stats (to see how combat mechanics will work for Napo era)
- 1805 OOB is complete for France,Russia,Austria (will need some balancing adjustement for sure)
- Starting some script for 1805-1807 period (will need to go step by step)
- Thinking about research items to be represented in the campaign.
- Naval aspect and convoy routes to be defined

ect....


Best of luck on this endevour. I applaud the ambition and will definitely take it for a spin when it is ready.




Birdw -> RE: The Napoleonic Wars 1805-1815 (2/15/2019 10:08:04 PM)

This is just a suggestion but there is an old Avalon Hill board game called War and Peace. The countries started with a fixed force pool and every year the major could add more units to the force pool. I believe every factor represented 5ooo men. You could take the force pool size by the year, by country and convert to your scale. It would reduce the amount of the research needed.




SIPRES -> RE: The Napoleonic Wars 1805-1815 (2/16/2019 10:47:35 AM)


quote:

ORIGINAL: Birdw

This is just a suggestion but there is an old Avalon Hill board game called War and Peace. The countries started with a fixed force pool and every year the major could add more units to the force pool. I believe every factor represented 5ooo men. You could take the force pool size by the year, by country and convert to your scale. It would reduce the amount of the research needed.

Thanks Birdw,
Thats actually what I did, in fact a mix of W&P OOB and Nafziger datas for corps/division units name.




SIPRES -> RE: The Napoleonic Wars 1805-1815 (2/16/2019 10:55:07 AM)

Here is a "brief" description of the campaign(s)

Game Duration:
1805 to 1815
Maybe roughly divided in 3 chapters to reduce numbers of playing turns.
1805-1807 (Ulm to Tilsit)
- 1805 Campaign against Austria (with Russia)
- 1806 Campaign in Italy (Naples/Russia/UK)
- 1806-1807 Campaign against Prussia (with Russia)
1807-1812
- Peninsular war Part I
- Russo Swedish war
- Campaign against Austria 1809
- Walcheren expedition
- Russo Turkish war
1812-1815
- Peninsular war Part II
- War 0f 1812 (USA east coast,Canada)
- Russian Campaign 1812
- War of liberation 1813
- Campaign of France 1814
- The hundred days and Waterloo

MAP:
330x208 hexes (roughly 20 kms per hex)
New Gfx (19th century boardgame orientated)
New terrain (light woods, low hills).

Timescale:
Simultaneous and seasonal
summer/Fall/Spring 1turn = 1 week
winter 1turn = 2 weeks
will need evaluation and fine tuning....

Major countries:
France
Austria
England
Spain
Russia
Sweden
Prussia
Ottoman Empire
Denmark
USA
and too many minors to be resumed here

Special rules:
No operationnal move (will not be realistic to move a unit from Madrid to smolensk in 1 turn, and of course no railroads)
Forced march will be adjusted to 25/50% AP gain (under testing)
HQ will not be reformable (so a particular care about high rate leaders has to be considered)
Entrenchement will be drasticaly reduced except on fortress (Napoleonic war is much oriented on open ground and mobile warfare)
Supply (will see how things will behave)
No Artillery unit: due to game scale, I decide that Artillery (except siege) will be abstracted via manual upgrades.
more to come ....

unit type/size and special abilities:
HQ:
Command range 2 Hex (so they will have to be close to action, as orders were dispatched by ADC or "estafettes").
Garrison (III):
around 1000-2000 men ("static" defense unit)
Militia INF (X):
up ot 4000 men (Conscripts, Landwher, Opolchenie) levy troops with lower stats than line troops
Militia CAV (X):
up to 1000 men (Landwher Cav, Russian Cossaks) levy troops with lower stats than line troops
Line INF (XX):
up to 10000 men (Regular Infantry), Some artillery support can be added via manual upgrade
Line INF (XXX):
around 20000-30000 men (Regular Infantry), Some artillery support can be added via manual upgrade
Line CAV (XX):
up to 5000 men (Light Cavalry and dragoons), Recon ability and pursue units (2 strikes)
Elite INF (XX):
up to 10000 men (Combined Grenadiers, Janissary), schock Infantry with better stats than regular troops
Sapeurs (II):
around 500-1000 men, Can built redoubt, but also used as a Siege unit (de-entrenchement + ressources damage)
Guerrilla (II):
Partisan unit (mainly deploy in Spain, Russia via script)
Siege Arty (II):
range 1 Hex (de-entrenchement + ressources damage)
Coastal Bty (II):
range 1 Hex (damage only Naval units, as usually sea oriented)
Marine Infantry (X):
up ot 4000 men (Landing Capability)
Guard Infantry(XX):
up to 10000 men (Mainly France and Russia will be able to purchase)
Guard Cavalry (X):
up to 2000 men (Mainly France and Russia will be able to purchase)
Heavy Cavalry (XX):
up to 4000 men(Cuirassiers, Carabiniers,Heavy Dragoons), schock cavalry with better stats than regular troops
Fleet:
up to 10 ships of the line
Squadron:
up to 5 ships of the line
Corsairs:
Raiding convoy ability

Research: (under Dev)
Manual upgrades:
Infantry combat upgrade
Cavalry combat upgrade
Naval combat upgrade
Artillery Park upgrade (1 for INF Div, 2 for INF corps)
Siege Artillery upgrade
Recon (increase spotting range, for HQ and Cavalry)
Automatic upgrades:
Recruitment: (increase built limit for particular units)
Command: increases leader rating
Manufacturing: (decrease unit ugrade cost)
Industry: (increase MPP collection)
ect.....




lecrop -> RE: The Napoleonic Wars 1805-1815 (2/21/2019 10:31:01 AM)

I'm glad to see that the project is still underway [:)]




ParadogsGamer -> RE: The Napoleonic Wars 1805-1815 (3/9/2019 7:27:00 AM)

Please let me know when this is ready for some playtesting :-)




SIPRES -> RE: The Napoleonic Wars 1805-1815 (3/10/2019 8:44:04 AM)

Thanks,

Here is a slight graphic rework of units for France and Russia (I think its now quite close to the final version)
Any comments are welcomed as usual.




[image]local://upfiles/52197/71697DD7086D4149B09D6EB825640A96.jpg[/image]




SIPRES -> RE: The Napoleonic Wars 1805-1815 (3/10/2019 8:46:38 AM)

+ the nations palette I will use

For minors of each side there will be a choice of 2 sprites



[image]local://upfiles/52197/1162D9D5C5824F858D538864589E6D35.jpg[/image]




TheBattlefield -> RE: The Napoleonic Wars 1805-1815 (3/11/2019 12:17:26 PM)


quote:

ORIGINAL: SIPRES

Any comments are welcomed as usual.

[image]local://upfiles/52197/71697DD7086D4149B09D6EB825640A96.jpg[/image]


Sipres, I love these land units! They look very elegant and therefore fit perfectly with the Napoleonic scenario.

Only one small note: The symbol for the garrison, in contrast to all other signs, looks a little bit set. Have you ever tried to make the center of the stylized fort in the respective counter color, in the basic color of the bright crosswise stripes or in total dark?

Surely only a matter of personal preference: The presentation of the maritime units in your Hi-Res mod is fantastic. Something comparable would probably match very well with the bright stripes of the land units. Your current "countercut" may result in a bit too much "3D" unit. Just a thought...


[8D]





ParadogsGamer -> RE: The Napoleonic Wars 1805-1815 (3/12/2019 5:14:41 AM)


quote:

ORIGINAL: SIPRES

Thanks,

Here is a slight graphic rework of units for France and Russia (I think its now quite close to the final version)
Any comments are welcomed as usual.




[image]local://upfiles/52197/71697DD7086D4149B09D6EB825640A96.jpg[/image]

I like the artwork a lot. But some of it can be hard to see. I would suggest a darker background around the images - much like the Marine unit with the dark blue circle behind the anchor.
The ships are awesome looking :-)




TangSooDo -> RE: The Napoleonic Wars 1805-1815 (3/12/2019 10:29:02 AM)

Can't wait for this mod!




DonCzirr -> RE: The Napoleonic Wars 1805-1815 (3/12/2019 5:32:06 PM)

Looking Good !

I'd like to see another Matrix product fusion effort using this mod .... in the same approach as Field of Glory : Empires ...

What should it be called ?


Empires in Arms - Sipres' Fury ?

Strategic Command - Europe in Arms ?

Fury of Empires - Strategic Command ?


[:)]





ParadogsGamer -> RE: The Napoleonic Wars 1805-1815 (3/14/2019 5:45:28 AM)

Would there be a need for the XXX Corps Infantry units?
I would reckon that the Corps formations would be represented by HQ's and the fighting units would consist of Brigades and Divisions.




SIPRES -> RE: The Napoleonic Wars 1805-1815 (3/14/2019 9:56:30 PM)


quote:

ORIGINAL: ParadogsGamer

Would there be a need for the XXX Corps Infantry units?
I would reckon that the Corps formations would be represented by HQ's and the fighting units would consist of Brigades and Divisions.

The HQ units got only defense capabilities (you cant change the attack parameters in editor)
So the core unit for the Mod will be infantry corps, some divisions and brigades will still be available to strengthen the OOB's and to reflect some special units.




SIPRES -> RE: The Napoleonic Wars 1805-1815 (3/14/2019 10:03:13 PM)


quote:

ORIGINAL: TheBattlefield


quote:

ORIGINAL: SIPRES

Any comments are welcomed as usual.



Sipres, I love these land units! They look very elegant and therefore fit perfectly with the Napoleonic scenario.

Only one small note: The symbol for the garrison, in contrast to all other signs, looks a little bit set. Have you ever tried to make the center of the stylized fort in the respective counter color, in the basic color of the bright crosswise stripes or in total dark?

Surely only a matter of personal preference: The presentation of the maritime units in your Hi-Res mod is fantastic. Something comparable would probably match very well with the bright stripes of the land units. Your current "countercut" may result in a bit too much "3D" unit. Just a thought...




Thanks Konstantin, I may change navies to Hex shape, will see
Any suggest for an icon I could add instead of the "militia" text?








TheBattlefield -> RE: The Napoleonic Wars 1805-1815 (3/15/2019 9:02:24 AM)


quote:

ORIGINAL: SIPRES


quote:

ORIGINAL: TheBattlefield


quote:

ORIGINAL: SIPRES

Any comments are welcomed as usual.



Sipres, I love these land units! They look very elegant and therefore fit perfectly with the Napoleonic scenario.

Only one small note: The symbol for the garrison, in contrast to all other signs, looks a little bit set. Have you ever tried to make the center of the stylized fort in the respective counter color, in the basic color of the bright crosswise stripes or in total dark?

Surely only a matter of personal preference: The presentation of the maritime units in your Hi-Res mod is fantastic. Something comparable would probably match very well with the bright stripes of the land units. Your current "countercut" may result in a bit too much "3D" unit. Just a thought...




Thanks Konstantin, I may change navies to Hex shape, will see
Any suggest for an icon I could add instead of the "militia" text?




I would just keep it simple and plausible. The crossed pistols with the "P" are partisans, so crossed pistols with some (more) darkened/transparent stripes behind them may represent the militia. In both cases, armed civilians rather than line soldiers. The partisans behind and the militia in the back room in front of the enemy lines...




ParadogsGamer -> RE: The Napoleonic Wars 1805-1815 (3/19/2019 5:55:25 PM)


quote:

ORIGINAL: SIPRES


quote:

ORIGINAL: ParadogsGamer

Would there be a need for the XXX Corps Infantry units?
I would reckon that the Corps formations would be represented by HQ's and the fighting units would consist of Brigades and Divisions.

The HQ units got only defense capabilities (you cant change the attack parameters in editor)
So the core unit for the Mod will be infantry corps, some divisions and brigades will still be available to strengthen the OOB's and to reflect some special units.

So the entire French 1805 OOB would consist of 7 Infantry Corps, Napoleon HQ and a few other units.




SIPRES -> RE: The Napoleonic Wars 1805-1815 (3/19/2019 9:11:31 PM)

quote:

ORIGINAL: ParadogsGamer


quote:

ORIGINAL: SIPRES


quote:

ORIGINAL: ParadogsGamer

Would there be a need for the XXX Corps Infantry units?
I would reckon that the Corps formations would be represented by HQ's and the fighting units would consist of Brigades and Divisions.

The HQ units got only defense capabilities (you cant change the attack parameters in editor)
So the core unit for the Mod will be infantry corps, some divisions and brigades will still be available to strengthen the OOB's and to reflect some special units.

So the entire French 1805 OOB would consist of 7 Infantry Corps, Napoleon HQ and a few other units.


Here is the OOB for France in september 1805
As you mention the "Grande Armée" consist of 7 Infantry corps + Imperial Guard + Army of Italy (Massena) and Naples (Gouvion St Cyr)
There is also the allied troops (Italians, Bavarians, Dutch, Wurtemberger ect...)
Most of the action "might" took place in Bavaria, Bohemia, and North Italy. So if you intend to lower the unit scale (eg Division as core unit), I am afraid some map area would be overcrowded and I think this will affect gameplay.

[image]local://upfiles/52197/6E96CA5B16FB4F4D9E389A915B45EC73.jpg[/image]




Alan Sharif -> RE: The Napoleonic Wars 1805-1815 (5/8/2019 8:38:27 PM)

Thank you for all your hard work. Everything you have said, and shown us, looks great.




Simulacra53 -> RE: The Napoleonic Wars 1805-1815 (5/26/2019 6:21:30 AM)

Incredible work - such a complete game changing mod is great to start with, but it is also visually beautiful game.

Indeed looking forward to any kind of version of this mod - alpha - beta - full - as much as a regular game release.

Needs to be repeated again and again, thanks for all the effort you are putting into this!

[&o][&o][&o]




Zovs -> RE: The Napoleonic Wars 1805-1815 (5/26/2019 10:33:10 AM)

Love the counters, reminds me of the ‘70’s board game by SPI Wellington’s Victory.




demyansk -> RE: The Napoleonic Wars 1805-1815 (5/28/2019 10:38:56 PM)

Is this mod ready to go? Plus, install in Steam, anything special to place?
Nice work




SIPRES -> RE: The Napoleonic Wars 1805-1815 (5/29/2019 7:00:15 AM)

Thanks all

Mod is still alive and on going work, I am currently really busy and on business trip(s) since 3 months.
I will have more free time to focus on the mod very soon.

A bientot

Christophe




TheBattlefield -> RE: The Napoleonic Wars 1805-1815 (5/29/2019 2:30:44 PM)


quote:

ORIGINAL: SIPRES

Thanks all

Mod is still alive and on going work, I am currently really busy and on business trip(s) since 3 months.
I will have more free time to focus on the mod very soon.

A bientot

Christophe


Oh, isn't Keenan helping you anymore? [8|]




havoc1371 -> RE: The Napoleonic Wars 1805-1815 (1/28/2021 3:16:40 PM)

Brilliant. Big fan of Napoleonic's. Can't wait.




mdswift -> RE: The Napoleonic Wars 1805-1815 (7/3/2021 5:58:24 PM)

I am very very interested in this project. The scope of the project is massive and I wish you all the best in your endeavor. I would be more than happy, an in fact eager, to purchase a Napoleonic era game utilizing a game engine like SC3.




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